- Name
- Alan Wake
- Features
- 3 games
- view all →
- First game
- Alan Wake (Game)
- Aliases

Alan Wake
FRANCHISE »
Troubled novelist Alan Wake becomes an unlikely saviour who must battle supernatural evil after he learns there's a very good reason why humans are afraid of the darkness...
Franchise Wiki Images Related Pages
Games
14 May 2010
22 February 2012
Franchise details
Characters
- Has characters: Dopefish (Character), Barry Wheeler (Character), Dark Presence (Character), Mott (Character), Alan Wake (Character), Alice Wake (Character), Cynthia Weaver (Character), Odin Anderson (Character), Rose Marigold (Character), Sheriff Sarah Breaker (Character), Tor Anderson (Character), Dr. Emil Hartman (Character), Serena Valdivia (Character), Barbara Jagger (Character), Rusty (Character), Thomas Zane (Character), Pat Maine (Character), Mr. Scratch (Character), Clay Steward (Character), Agent Nightingale (Character), Emma Sloan (Character), Rachel Meadows (Character)
Locations
- Has locations: The United States of America (Location), Museum (Location), Forest (Location), Concert Stage (Location), Arizona (Location), Mine (Location), Underground (Location), Waterfall (Location), Washington (Location), Motel (Location), River (Location), Lighthouse (Location), Cliffside (Location), Diner (Location), Gas Station (Location), Trailer Park (Location), Bright Falls (Location), Bright Falls Coal Mine (Location), Town Hall (Location), Cinema (Location), Cabin (Location), Observatory (Location)
Concepts
- Has concepts: Downloadable Content (Concept), Profanity (Concept), Slashing Weapons (Concept), Voice Acting (Concept), Male Antagonist (Concept), Collectible (Concept), Collector's Edition (Concept), Havok Physics (Concept), Kidnapping (Concept), Games on Demand (Concept), Character Models Based on Actual People (Concept), Earpiece Conversation (Concept), Male Protagonists (Concept), Regenerating Health (Concept), Titular Protagonist (Concept), Graffiti (Concept), Jump (Concept), Spin-Off (Concept), Cutscene (Concept), Evade (Concept), Police (Concept), Self-Referential Humor (Concept), Third-Person Perspective (Concept), Useable Vehicles (Concept), Development Hell (Concept), Leaderboard (Concept), Product Placement (Concept), Reload (Concept), Evil Twin (Concept), Overweight Character (Concept), Insanity (Concept), Psychopaths (Concept), Sidekick (Concept), In-Game Advertising (Concept), Sweeping Vista (Concept), Adapted from Television (Concept), Find the Generator (Concept), Persistent Character Damage (Concept), Lumberjack (Concept), Dodge (Concept), Movie Reference (Concept), Agents (Concept), Water Effects (Concept), Smoke (Concept), Female Antagonists (Concept), Mind Reading (Concept), Psychic Ability (Concept), Environmental Puzzles (Concept), Isolation (Concept), Aggressive Door-Opening (Concept), Grief Beard (Concept), Quick Time Event (Concept), Drunk Character (Concept), Pre-Order Exclusive (Concept), Achievements (Concept), Health (Concept), Federal Bureau of Investigation (Concept), Sprinting (Concept), Bullet Time (Concept), Slow Motion (Concept), Campaign (Concept), Image Flashes (Concept), Polygonal 3D (Concept), Auto-Aim (Concept), In-Game Radio (Concept), Birds (Concept), Full Motion Video (Concept), Amnesia (Concept), Games Based on Literature (Concept), Darkness (Concept), Game Reference (Concept), Psychotherapy (Concept), Full Reactive Eyes Entertainment (Concept), Dreaming (Concept), Episodic Content (Concept), Steam Achievements (Concept), Cliffhanger (Concept), Message on the Wall (Concept), Jump Scare Moment (Concept), High Definition Graphics (Concept), Flying Enemies (Concept), Psycho Villagers (Concept), Instant Death (Concept), Rogue Cop (Concept), Watching TV (Concept), Death (Concept), Missing Relative (Concept), Digital Distribution (Concept), Rock Concert Showdown (Concept), Sheriff (Concept), The Locked Door (Concept), Avatar Awards (Concept), Crow (Concept), Survival Horror (Concept), Hick (Concept), Health Warnings (Concept), Context Sensitive (Concept), Fog (Concept), Debilitated Movement (Concept), House Party 2012 (Concept), Xbox Live (Concept), Story Recap (Concept), E3 2009 (Concept), Limited Light Source (Concept), Sunset (Concept), Insomniac Protagonist (Concept), New Purchase Incentives (Concept), Something is Up in This Small Town (Concept), Optional Objective (Concept), The Taken (Concept), Exploding Barrel (Concept), Checkpoint (Concept), Linear Gameplay (Concept), End Credits Songs (Concept), Double Entendre in Game Names (Concept), Ad-chievements (Concept), Ambient Occlusion (Concept), Bink Video (Concept), Credits Menu Option (Concept), Cutscene Pause (Concept), Damage Flash (Concept), Developer Commentary (Concept), Difficulty Achievement (Concept), E3 2005 (Concept), E3 2006 (Concept), E3 2008 (Concept), Evolving Title Screen (Concept), GamersGate (Concept), Games That Ask You to "Press Start" But Will Accept Other Buttons (Concept), Gamescom 2009 (Concept), GOG.com (Concept), Horde Mode (Concept), Item Container (Concept), Late Title Card (Concept), Lens Flare (Concept), Let Me Invert That For You (Concept), Logo Box Art (Concept), Minimap (Concept), Options Menu (Concept), Original Soundtrack Release (Concept), Over-the-Shoulder (Concept), Pack-In Game (Concept), Police Radio Communication (Concept), Prommercial (Concept), Retail Games with Steam Activation (Concept), Sandbox (Concept), Silhouette Within Game Title (Concept), Single-Player Only (Concept), Stat Tracking (Concept), Steam (Concept), Steam Cloud (Concept), Subtitles (Concept), Unskippable Intro Movies (Concept), Vignetting (Concept), Xbox 360 Controller Support for PC (Concept), Optional Dialogue Skits (Concept), Serialized (Concept), Unlockable Difficulty Level (Concept), Shoulder Swapping Aim (Concept), Tokyo Game Show 2009 (Concept), Fake T.V. Show (Concept), To Be Continued (Concept), Old Gods of Asgard (Concept)
Objects
- Has objects: Water (Object), Car (Object), Book (Object), Bottle (Object), Beard (Object), Alcoholic Beverages (Object), Eyepatch (Object), Headset (Object), Helicopter (Object), Assault Rifle (Object), Chainsaw (Object), Hawaiian Shirt (Object), Police Car (Object), Revolver (Object), Tire (Object), Gun (Object), Knife (Object), Shotgun (Object), Hat (Object), Switch (Object), Drums (Object), Pistol (Object), Axe (Object), Pants (Object), Shirt (Object), Shoes (Object), Airplane (Object), Bench (Object), Sunglasses (Object), Rail Track (Object), Boat (Object), Cardboard Box (Object), Lab Coat (Object), Ammo (Object), Fence (Object), Flashlight (Object), Hoodie (Object), Trash Can (Object), Guitar (Object), Bed (Object), Light Beam (Object), Flashbang (Object), Bandages (Object), Hammer (Object), Key (Object), Train (Object), Glass (Object), Computer (Object), Glasses (Object), Semi (Object), Cell Phone (Object), Television (Object), Traffic Cone (Object), Beer (Object), Blood (Object), Candle (Object), Fishing Rod (Object), Grass (Object), Radio (Object), Flare (Object), Poster (Object), Table (Object), Barrel (Object), Jukebox (Object), Rocking Chair (Object), Dam (Object), Bridge (Object), Microwave (Object), Lighter (Object), Tape Recorder (Object), Nailgun (Object), Flare Gun (Object), Paintings (Object), Pencil (Object), Phone (Object), Paper (Object), Pump Action Shotgun (Object), Badge (Object), Coffee (Object), Couch (Object), Door (Object), Elevator (Object), Newspaper (Object), Shelf (Object), Wooden Chair (Object), Bone (Object), Typewriter (Object), Campfire (Object), Tree (Object), Paint Brush (Object), Wanted Poster (Object), Rock (Object), Sickle (Object), Wood (Object), Trucker Hat (Object), Office Chair (Object), Bullet (Object), Plate (Object), Mill (Object), Mobile Home (Object), Bear Trap (Object), Gas Cylinder (Object), Truck (Object), Engine (Object), Record Player (Object), Xbox 360 (Object), Gasoline Can (Object), File Cabinet (Object), Power Line (Object), Street Light (Object), Barb Wire Fence (Object), Valve (Object), Desk (Object), Sightseeing Binoculars (Object), Tent (Object), Sports Utility Vehicle (Object), Spotlight (Object), Coffee Maker (Object), Houseplant (Object), Ferry (Object), Vending Machine (Object), Light Bulb (Object), Billboard (Object), Alan Wake Paper Cutout (Object), Bulldozer (Object), Diary Pages (Object), Radio Tower (Object), Labyrinth Game (Object), Log (Object), Stop Sign (Object), Bear Skin (Object), Night Springs (Object), Generator (Object), Grandfather Clock (Object), Alarm Clock (Object), Traffic Light (Object), Rug (Object), Moonshine (Object), Tire Iron (Object), Arrow Sign (Object), Fireplace (Object), Hunting Trophy (Object), Lighthouse (Object), Oven (Object), Staircase (Object), Trail (Object), Warning Sign (Object), Whiteboard (Object), Portable Toilet (Object), Sound Board (Object), Thermos (Object), Energizer Battery (Object)
People
- Has people: Fred Berman (Person), Jeff Gurner (Person), Bernd Ruf (Person), Chris Esaki (Person), Don Mattrick (Person), Reinhard Pollice (Person), John Root (Person), Navid Khonsari (Person), Gennaro Giani (Person), Ernst Satzinger (Person), Razvan-Anton Seicarescu (Person), Christopher Tarnow (Person), David Christiansen (Person), Klemens Kreuzer (Person), Roland Hobiger (Person), Thomas Reisinger (Person), Andrea D'Orta (Person), Aki Järvilehto (Person), Robbie Bach (Person), Masayuki Suzuki (Person), Ilkka Villi (Person), Mika Reini (Person), Petri Häkkinen (Person)