Gears of War: E-Day: Review of Gears of War: E-Day
Review of Gears of War: E-Day
Some not great boss fights and a story that doesn't really do anything, but it does play really well and it's atmospheric as all hell.
31,588 public written reviews
The views here are each reviewer’s own and are not representative of Giant Bomb's thoughts and opinions on the discussed video game. GB's official reviews reside at giantbomb.com/reviews.
Review of Gears of War: E-Day
Some not great boss fights and a story that doesn't really do anything, but it does play really well and it's atmospheric as all hell.
Quick Review of Control Resonant
I'm more mixed on this game than I thought I would be at the start. Pros: The movement around the world is fantastic. The jumping and dashing mechanics feel really good. Nails the vibe and aesthetic that Remedy games have come to be known for. The story is as trippy as you would expect it to be after the first Control. I found the side content interesting and wanting to get through it all to see where that storyline…
Hours Played: 33.5 hours Somehow in 2017, the year the Switch launched filled with games like Breath of the Wild and Odyssey, the first Mario + Rabbids turned out to be one of my favorite games of the year. I even took the rare step of playing and beating all of the DLC content. I was ravenous for more of the same when the sequel finally came out in 2022 but for some reason I bounced off it within the first 5 hours…
Review of Onimusha: Way of the Sword
Sekiro: Shadows Die Twice is my favorite game of all time. This is the closest another game has gotten to replicating what made me fall in love with that game so completely. Many games have taken inspiration from Sekiro since it came on to the scene and introduced everyone to the joy of a parry that actually feels Good. Parries are everywhere in games now but they don't always nail the part about them feeling Good.…
A Dashing Single-Minded Rogue
At time of writing this, having just completed a full run of the main mode and rolling credits, I can only name three of the tracks featured in Star Wars: Galactic Racer . There's Acid Ring, memorable for its opening NASCAR-esque banking turn. There's Salt Circle, being exactly what it sounds like (and also being, as Lex Luddy said on Bluesky, Baby Park on Crait). And then there's Griffin's Flight. I know Griffin's…
Review of Well Dweller
This is a neat game! It's an easy recommendation for any fans of the Metroidvania genre and it can be 100%'d in about 10 hours. The style is really the main draw here, it feels like something pulled straight out of Grimm's Fairy Tales, a feeling augmented by the fact that one of the things you're collecting are literal pages out of these slightly sinister children's books. These pages tie nicely into some of the…
Review of Dragon Quest III HD-2D Remake
Really enjoying this. Haven't completed, about 30 hours in. It is my first entry into Dragon Quest and reading reviews, starting with this one was highly recommended before moving to the 1/2 HD remakes. I was looking for a game that I could play a podcast or video while playing and this fit the bill pretty well. There are moments of story which catch me enough to pay attention but it is a relatively simple plot line…
How This Was Pod Racing
1999 was a more innocent time for a Star Wars fan. Long before the fandom raged against the corporate Disney machine, everyone was more wide-eyed and excited at the prospect of new Star Wars movies. The hype surrounding The Phantom Menace was massive upon release, only for the movie, rather famously, not living up to the expectations of most fans. We still see the lingering effects of The Phantom Menace to this very…
Metroid Dread Quick Review
Pros: Great level design Great music Shooting mechanics feel nice. Fun boss fights Challenging but not over the top Cons: EMMI encounters get a little tiring after awhile I didn't love how the jumping felt in this game. It felt like they wanted you on a specific rhythm for multiple jumps.
Another Wack Planet Full of Pretentious Shit That Doesn't Make Sense
Three stars because it plays like a dream. Can Housemarque's next game be something other than a planet full of tentacle robots and dream logic bullshit? Every conversation and audio log I've listened to has been pointless. This company loves to show you a 0.2 second clip of something and never address or pay it off in any way. Remember that house from Returnal? There are other characters around this time, not that…
Duke Nukem For-never
I wanted to believe. I wanted to believe that Duke Nukem Forever was going to be a good game. I wanted to believe that Duke Nukem Forever might justify its insanely long development time. I wanted to believe that somewhere in Duke Nukem Forever was something absolutely worth playing. I was wrong. Duke Nukem Forever is not a good game. It's a dated game. It feels like it was released in 2005, not 2011. The levels…
Review of TimeSplitters
I’m a big fan of the two PS2-era sequels to this game. So much so that I wrote this original one off for a long time due to the ways it doesn’t measure up to its sequels. But honestly, it’s still a pretty strong game! Not as good as what comes after, sure. But I just like the way this game feels to play and its humor and aesthetic as well. It’s a totally mindless story campaign with equally silly challenges if…
Too Many Cooks
The dying days of the PlayStation Portable were a time of weird and goofy niche games. You would get hardcore RPG's intermixed with experimental adventure titles, tons of downloadable games thrown in and intermixed with a few memorable diamonds worth exploring amongst the coal - if you can find it at least. Sadly, a game like Unchained Blades, from developer FuRyu, is more on the coal side of things. This is a…
Yea, it resonated
To improve on a game as incredible as Control (2019) to this degree is kind of unbelievable, but unbelievable is what Remedy does best. Control Resonant swaps the floaty, physics-ridden third-person shooter formula of the first game for a floaty, stylish, ability based combat system, to largely great effect. Though the first act was too easy (I played post-day-one patch), the diversity of both weaponry and…
The Question of Why?
It would be difficult to start any conversation on the best games ever made without mentioning Super Mario Bros. So much has already been said regarding Nintendo’s flagship title, it's honestly hard to find an angle to talk about. It is clear that any review about it will praise it as a benchmark of gameplay, design, and ushering in a new wave for an impressionable millennial audience. Yes, this game is already…
Control Resonant and actual ambition
When I played Control in 2019, I had a distinct sense of potential for the game and the studio’s future projects. The writing, the visuals, the vibes, it was all there. If they could clean up the gameplay side a bit more, boy, we could have something special. When I played Alan Wake 2 in 2023, I felt the step towards that special thing . It wasn’t quite there yet, but the improvements they implemented between…
Spedunky Too
This is not a game for 95% of people and/or gamers. It is for the sickos and freaks who can live with constant, consistent failures. People who enjoy the journey, no matter the pain it causes. It will take most people hundreds if not thousands of tries to get a win. It may take a lot more than that to get to the true ending- and even more than that for the game's truest final challenges. In terms of rogue-like…
Still my favourite FPS
Constant stream of simple puzzles mean you never get stuck but always have something to do, and the environment feels pleasantly physical. Steady pace of set pieces, decent in-game play storytelling, graphics and atmosphere that hold up shockingly well even on the PS2 version let alone the 360 upgrade, companions to worry about which means the pacing stays deliberate and measured - as long as you don't mind the fact…
Read the full review of Peter Jackson's King Kong: The Official Game of the Movie
Review of Tunic
Brilliant sense of discovery. Filling out the manual as you go is a great mechanic. Loses a half-star for frustrating/underwhelming combat and some eyebrow-raising late-game puzzles. Watched someone meticulously translate the in-game language during their playthrough and may never been as impressed.
Review of The Legend of Zelda: Link's Awakening
My favorite "2D" Zelda game. Such a cute artstyle. Was disappointed with Echoes of Wisdom but this one slaps.
Review of Slay the Spire
The king of deckbuilding roguelikes! The tabletop version is amazing as well, maybe surpasses the original for me just for tactile enjoyment. Getting a great card in your deck in the videogame is satisfying, but not as much as actually holding the actual card in your hand (and then never drawing it when you actually need it!)
Review of Half-Life 2
Still the best FPS campaign (sorry I haven't played Titanfall 2 yet). Like the combination of shooting with the physics puzzles. Last time I played it, the music and pace honestly stressed me out a little too much, but that might have just been the mental space I was in at the time.
Review of Mario Kart Wii
My personal favorite Mario Kart game. Not a fan of the modern boost mechanic so enjoy racing with the bikes which have a more traditional playstyle (more about "racing lines" than "snaking" with boosts). Me and my roommate got really competitive with this one, great times!
Review of Mario Kart: Super Circuit
Underrated Mario Kart. Not sure why it gets the hate it does. Feels like an expansion/sequel for the original Super Mario Kart, so if you like that one you'll mostly likely like this one! Improves on the original formula by having coins pickups that increase speed, making the game slightly more technical.