- Name
- Crocodile Isle
- Aliases
Location Images Related Pages
Background
Located not far off the coast of DK Island, Crocodile Isle is said to be the origin of the Kremlings (Concept), and is the settings of Donkey Kong Country 2 and Donkey Kong Land 2 (Game). In Donkey Kong Country 2, Diddy and Dixie, on a search for the then kidnapped Donkey Kong (Character), arrived on Crocodile Isle aboard the Gangplank Galleon, the location of the final boss of Donkey Kong Country (Game), and made their way across the hot and swampy parts of the shore, up the face of the island visiting an ammusement park called Krazy Kremland and a haunted woods before reaching the then aptly titled Kaptain K. Rool (K. Rool in his best pirate costume) in his castle and Ice world, and then chasing him into his escape vehicle, which was ensnared by brambles while escaping, where they beat him and won back Donkey Kong (Character). Additionally, at any point a shifty minion called Klubba could be payed off to let the heroes into the Lost World, where 5 levels and the final boss waited. The final boss's location is known as the Crocodile Core, and according to manuals of old, is the source of all Kremlings (Concept).
At the end of Donkey Kong Country 2, the island sank into the sea while DK, Diddy, and Dixiewatched. While most worlds were lost in the event, the Gangplank Galleon survived and sailed off. Later, in Donkey Kong Land 2 (Game), it rose again for some reason, only to be sunk again without much notice. There were a few differences on the resurrected Isle, mainly the combination of two worlds, Crocodile Cauldron and Krem Quay, into one (Krem Cauldron).
Crocodile Isle, unlike DK Island, was not shaped like the local MVP, however in Donkey Kong 64 (Game) the Kremlings (Concept) built a new home modeled after K. Rool to match DK Island better.
Worlds
Gangplank Galleon
While not as anchored to the island as other worlds are, it served as the first world in both adventures, featuring deck levels, mast levels, and a ship hold level. The boss of this world was Krow, who lives in a nest atop one of the masts. In the battle he dies in preparation for when he fights you again later.
Crocodile Cauldron
A fiery pit of lava and brimstone, this world featured big open seas of lava with a single path through and several mines. The local boss was Kleever (Character), a sword that enjoyed flying around, throwing fireballs, and sword play. He less enjoys getting hit with cannonballs and Kongs getting away via a series of hooks.
