
Graphics
Like other rhythm games, there's not much to write about when it comes to graphics. You're too busy watching the notes to notice much of anything. The interface is nice though and the different arenas are well done. You start out your career in a basement concert for a few people and work your way up to a summer tour event. The characters are cartoony and exaggerated verseions of rock stereotypes as you would expect. The detail is great though, as the characters' hands are actually playing the right chords along with the song. Basic graphics but excellent presentation.
Control

Lastly, there's Star Power. Sometimes, notes and chords coming down the screen will be shaped like stars. If you nail them all in a combo, you earn Star Power. Once you fill this meter about halfway, you can activate Star mode which doubles your current combo point counter. The best thing about this is the way you activate it. No buttons...you simply tilt the guitar straight up and rock out.
Sound

They seem to have picked songs that have big guitar solos. So if you're asking yourself why they would pick some of the lesser known songs of some of the more well known bands, that's probably why. The sound effects are excellent as well. You really do feel like you're playing the guitar portion of the song (especially on higher difficulties) rather than just pressing buttons to go along. If you mess up, there is no back-up guitar, so the rest of your band is gonna get pissed. Missing the timing of a note or chord will result in a familiar screeching fret sound that blatantly tells you that you fucked up. Simply put, the sound is great.
Replay Value

There is also a 2-player mode, which obviously requires another guitar. You can get another one for about $40, but they aren't for sale yet. If you know you want two guitars, I suggest ordering straight from Red Octane since you can get a bundle. The multiplayer works like a battle mode where you trade off doing parts of the solos then compete simultaneously during the chorus.
Conclusion

*** This review was written for Flamevault.com shortly after the release of the game. ***