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Fortnite is a third-person sandbox game platform developed and published by Epic Games (Company) for the Xbox One (Platform), PlayStation 4 (Platform), Nintendo Switch (Platform), PC (Platform), Mac (Platform), and both iOS and Android (Platform) devices on June 29, 2020, with several early access releases (the earliest being July 25, 2017 for computer and XONE/PS4 versions). It was later released on the Xbox Series X|S on November 10, 2020 and on the PlayStation 5 (Platform) on November 12, 2020, both as launch titles.
Running on the studio's signature game engine (first Unreal Engine 4 (Concept), then Unreal Engine 5 (Concept)), Fortnite originally focused on two distinct multiplayer-focused game modes that utilized numerous exploration, scavenging, crafting, and constructing elements from other sandbox-survival games (such as Minecraft (Game) and Rust (Game)). These modes were the pay-to-play co-operative campaign "Save the World" and the free-to-play player-vs-player mode "Battle Royale".
After release, Epic shifted from focusing on its popular Battle Royale mode into developing Fortnite as a sandbox game platform similar to Roblox (Game), with several player-created modes as "islands" (created first with the sandbox "Creative" mode, then with the "Unreal Editor for Fortnite" level editor). Epic themselves created several game modes on this platform, including the sandbox-survival game "Lego Fortnite", the Rocket League (Game) spin-off racing game "Rocket Racing", and the music rhythm game "Fortnite Festival".
The game is known for its several cross-promotional content with celebrities and other licensed media franchises for the Battle Royale mode, including characters and special events. This is most prominent with both Marvel (Franchise) and DC superhero universes, and also includes several video game, television, film, anime, and cartoon series. It is also known for being the forefront of lawsuits against both Apple and Google for legal issues regarding in-app purchasing.
The game's original mode, later re-titled "Save the World", is a co-operative campaign where up to four players can band together as unique Heroes and co-operate on missions in procedurally-generated landscapes, earning new weapon schematics, trap schematics, and upgraded Heroes by completing missions and opening loot chests.
The mode is set in a near-future contemporary Earth (Location), where a mysterious and chaotic storm has engulfed the planet, dropping zombie-like creatures that put the world in an apocalyptic state. The remaining survivors have found a way to shield locations from the storm (using special field generators known as "Storm Shields") and must find survivors, resources, and a way to repel the storm completely.
The mode was originally developed in conjunction with People Can Fly (Company), and the early-access XONE and PS4 versions were also released in retail format on July 25, 2017 by Gearbox. This mode is not available on the Switch, iOS, and Android versions, with the Mac version discontinued on September 23, 2020.
Originally added on September 26, 2017, "Battle Royale" is a survival-shooter mode (similar to PLAYERUNKNOWN'S BATTLEGROUNDS and H1Z1) in which players participate in 100-player matches where all players drop down into a large uninhabited island (in which a deadly "Storm" is approaching the island), scavenge for weapons and items, and fight to the death to become the last team standing.
Unlike most other survival-shooters, Fortnite's standard gameplay makes heavy use of the structure-building mechanic of the "Save the World" mode, allowing players to mine resources and quickly build structures (of varying quality) to give them a structural and/or height advantage. It later received an alternate "Zero Build" mode on March 29, 2022, removing the building aspect while adding a recharging overshield.
While the game is normally played in either standard free-for-all (Solos) or team matches (two-player Duos, three-player Trios, or four-player Squads), in both casual and competitive settings, the game also received numerous limited-time event modes (LTMs) that change the rules in numerous ways (such as larger-team 50v50 modes, modes that change the weapon and item spawns, and traditional deathmatch modes with respawning enabled). Some of these modes tie-in to an in-game event (such as the cross-promotional Infinity Gauntlet mode) while some are special "Live Events" that have players instead watching an event unfold (such as a live concert).
As a live service game, it is one of the earliest games to include map and game mechanic alternations on a seasonal basis. This includes weapon and item vaulting, where they become unavailable outside of special events.
Released on December 7, 2023, LEGO Fortnite is a sandbox-survival game similar to Minecraft (Game), with players playing as LEGO minifig versions of their chosen character.
Released on December 8, 2023 and co-developed by Psyonix, Rocket Racing is an arcade-style racing game.
Released on December 9, 2023 and co-developed by Harmonix, Fortnite Festival is a music rhythm game based on Harmonix's Rock Band (Franchise) series, with up to four players playing an instrument in the band (lead, drum, vocals, or bass).
In the Save the World and Battle Royale modes, each weapon is found (BR) or crafted (STW) in one of numerous color-coded "rarities" similar to MMORPGs (grey Common, green Uncommon, blue Rare, purple Epic, and gold Legendary), with higher-rarity weapons dealing increased damage and having improved stats. In most cases, Epic and Legendary versions in the Battle Royale mode also have a unique weapon model. A "Mythic" version has also been used as special Boss drops in Battle Royale.
Both modes have different assortments of weaponry, none of which carry over. Each weapon uses one of several ammunition types (the most common being Light Bullets, Medium Bullets, Heavy Bullets, and Shells). In Save the World, weapons have a limited durability.
Since the game's beta, most of the arsenal in the Battle Royale mode has been put "in the vault" and shelved, meaning that they cannot be obtained in normal play. At times, they are brought out into normal rotation and can be found in certain Limited Time Modes, but most of them can also be found in Creative modes.
This page is accurate as of Battler Royale's v28.
Light Bullets are commonly used for faster-firing, close-ranged weapons with less damage-per-shot, namely submachine guns. It is also used for pistols, which are slower-firing, but deal more headshot damage. In Save the World, these are also used for faster-firing assault rifles.
Some assault weaponry in the Battle Royale vault have also used this ammunition type, namely the Minigun (which require a windup, has no reloading, and can overheat after long continuous fire).
Currently active in Battle Royale:
Medium Bullets are commonly used for mid-ranged weapons with average damage-per-shot, namely assault rifles. It is also used for revolvers, which are slower-firing and closer-ranged, but deal more headshot damage. In Battle Royale, these are also used for marksman rifles, which are slower-firing, but are scoped for longer ranges.
Some assault weaponry in the Battle Royale vault are high-magazine, slow-reloading weapons, including the Drum Gun and Light Machine Gun (Object). Additionally, it has been used for dual-wielded pistols.
Currently active in Battle Royale:
Medium Bullets are commonly used for slower-firing, long-ranged weapons with high damage-per-shot, namely sniper rifles. It is also used for some heavy-hitting pistols and revolvers.
Some pistols in the Battle Royale vault have also used this ammunition type, namely the knockback Flint-Knock Pistol and the extremely-powered Hand Cannon. In addition, some vaulted sniper rifles include charged-shot railguns.
Currently active in Battle Royale:
Shells, also known as Shells 'n' Slugs, are commonly used for slower-firing, close-ranged weapons with high damage-per-shot, namely shotguns.
In Battle Royale, it was also used for the compound bow known as the Boom Bow (which used arrows with explosive shotgun-shell tips).
Currently active in Battle Royale:
Primarily used in the Save the World mode are melee weapons, which have stronger damage and special properties compared to the player's standard pickaxe. These include several edged weapons (axes and swords), several blunt weapons (clubs and hammers), and several weapons intended for longer-ranged swings (spears and scythes).
Throughout the years, the Battle Royale has received several high-powered weapons that made use of special ammunition, including Rockets (which were used for multiple types of Rocket Launchers and Grenade Launchers) and Arrows (which were used for charged-shot bows). In addition, there have been special weapons that used their own unique ammunition, such as the Recycler (which uses "Junk Ammo" absorbed from structures) and both the Kymera Ray Gun and Crossbow (Object), which have infinite ammo.
Save the World still makes use of weapons using Rockets. Additionally, some weapons in that mode use Energy Ammo.
Along with the standard Squads (where players can form four-man "squads"), Duos (where players can form two-man "duos"), and Solo (completely free-for-all) playlists, Epic has regularly released limited-time event playlists (called LTMs, or Limited Time Modes) that alter the standard formula.
The map of Fortnite differs in the version of Fortnite being played.
In Fortinte: Save the World, 4 locations are featured. These unlock by completing quests for previous outlocks. The locations are:
In Fortnite: Battle Royale, as of Chapter 2 Season 2, there exist 18 locations in the map, all named in an alliterative fashion, except for The Agency, The Yatch, The Shark, The Rig, and The Grotto. Examples of locations include Lazy Lake, The Agency and Pleasant Park. These tend to vary notably during certain game events, with effects which range from temporary visual changes to their destruction.