In video games, there exists a vast array of experiences, ranging from epic adventures to heart-pounding action. Yet, every once in a while, a game emerges that defies conventions, eschewing flashy gr… Read more
Firewatch is the first game from Campo Santo A beautiful game with nostalgic art design, fantastic sound, and very good voice acting performances from Henry and Delilah. Getting around the map proved… Read more
With Firewatch , Campo Santo tries to solve the issues of "walking simulators" where players arrive in an empty space, way after the game's story took place. Here, the player is interacting in real-ti… Read more
For years, playing from a first-person perspective meant you were shooting. Whether it be monsters from hell, alien lifeforms or modern day terrorists; gaming through the eyes of another meant you wer… Read more
For years, playing from a first-person perspective meant you were shooting. Whether it be monsters from hell, alien lifeforms or modern day terrorists; gaming through the eyes of another meant you wer… Read more
I really like Firewatch. It's a different sort of game, closer to an 'experience'. There is not a huge amount which can be said without spoiling it, but essentially it is set in a national park in the… Read more
What is Firewatch? Beautiful. Firewatch in set in the late 1980s, and the main character Henry has taken a summer job in Wyoming. The job description is simple: watch the forest in near total isolatio… Read more
By Dylan Grissom Firewatch is a suspenseful and tense tale of a troubled husband looking for peace and a way out of the problems of his marriage and family. It’s a three hour, emotion and character fu… Read more
A beautiful, well written "walking simulator" that skews a little too close too the rhythm and outline laid down by Gone Home. The location and pace and style and themes are different from 95% of othe… Read more
The most beautiful, artifully done game that makes me never want to camp in the woods. There has been interesting trend in the adventure game genre that’s been evolving the last few years, games have… Read more
I've beaten this game a while ago. Like, when it first came out. I'm really bored so I am now going to give a review on Firewatch. A first person story telling/walking simulator type game, kind of sim… Read more
Have you ever played a game where you tried to look into a game to find something more only to find that nothing is there? I'm not talking about the story or characters as these factors can have multi… Read more
Stories in gaming vary from light-hearted, to dark in tone, and anywhere in between, and many take twists and turns in order to surprise the audience, subvert expectations, or to keep things fresh and… Read more
What is Firewatch? You could say it’s an experimental approach to the story driven experiences in games that we’re used to. You could say that it’s a relatable tale that manages to encapsulate the hum… Read more
The Walking Simulator, a somewhat derogatory term used to label a new kind of game that has emerged over the past couple years, has given the genre known as "quick time event" a bit of a reprieve. Tog… Read more
I played a game a few days ago, one that I just expected would be another weird ‘indie’ game about a specific idea or thought that bubbles in our head at random times, that we quickly scribble on a st… Read more
I have nothing against whatever is the actual name for the genre often (un)affectionately called the "walking simulator". I like stories, I like short and even linear game experiences. Firewatch is an… Read more
Telltale’s “The Walking Dead” might be the game most credited with starting the recent Renaissance in story-driven video games. Since then, Gone Home, Life is Strange, Cibele, That Dragon, Cancer, and… Read more
Lonely, hopeless and a sense of space: no medium can convey these feelings stronger than games. And yet, it seems games rarely focus on these elements. In Silent Hill and Super Metroid, they play a ke… Read more
Firewatch manages to be both fundamentally derivative and wholly original in the same breath. While it clearly takes notes from the derisively dubbed "walking simulators" like Gone Home or Dear Esther… Read more
It has been roughly 4 years since the first season of Telltale’s game-changing adventure series, The Walking Dead. This licensed video game wasn’t only important because it was definitely the best of… Read more
Firewatch is a surprisingly grounded semi-linear exploration game with a fairly mature story (at least in the context of video games). It tells a story about a set of fire lookouts in a national park… Read more
Firewatch has a very smooth and colorful art style that stands out from most games out there today. I enjoyed the story a great deal. It was paced very well and the mystery that they start and add on… Read more
Firewatch is the first foray from the indie game all-stars at Campo Santo . The game follows Henry, the newest employee of the Wyoming National Park's firewatch, as he learns his job and develops a fr… Read more
Firewatch is not a horror game. This is something I knew – or at least thought I knew – going in, and it’s something I can confirm coming out of it. However, I wouldn’t be surprised by anyone who were… Read more
Firewatch is a game which sets out to do just a very few relatively simple things. On a conceptual level, it sounds fairly unambitious and even limited. This is a game where the story is the draw and,… Read more
Overview Firewatch is a fairly short, story-driven adventure game by Campo Santo. Playing as Henry, you head to Shoshone National Forest in Wyoming, having taken a summer job as a lookout. Your job is… Read more
I went into this game not really knowing what to expect and not expecting much more than something a little different. Good surprises included a fairly decent story in a fairly interesting world; the… Read more