Backlog #8
67 items in list • Created
Member since Dec 6, 2025
Lonely, hopeless and a sense of space: no medium can convey these feelings stronger than games. And yet, it seems games rarely focus on these elements. In Silent Hill and Super Metroid, they play a key part in world-building but are never the focus of the experience. Whether it's due to its minimalism or focus on narrative, Firewatch lives in these traits. I can almost imagine my own loneliness and hopelessness bars…
In 1992, Atlus lacked the resources and experience to match the epic fantasy RPGs that Enix and SquareSoft were making. Atlus also lacked the interest to pursue the familiar; instead, paving the way for a unique series that broadened the scope of what an RPG can be while embracing the foundation of actual role-playing via narrative choice in a way other JRPGs still don't. Inspired by the darker works of manga artist…
Before critics and internet sleuths attempted to define the terms of WRPG, JRPG and Roguelike, Shiren the Wanderer blurred the lines between all three in '95. Although recent indie hits The Binding of Isaac and Spelunky give a more familiar comparison for Shiren's unique structure, they also may dissuade a potential audience who is not a fan of those games' lack of story and world-building. In this sense, Shiren the…
Starting with the triple punch of Metal Gear Solid , Thief , and Tenchu in 1998, stealth slowly became a subgenre made possible by advanced lighting but it wasn't until Splinter Cell that it felt like it had a future. Splinter Cell continues to resonate with action and third-person shooter fans due to its elegant presentation, fluid action, and grounded military atmosphere. Returning to the original for the first…
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Jul 20, 2009
Now that the decade is coming to a close and I've played one thousand first person shooters too many, I am finally fulfilling my inner desires to sum up sections of my life into lists. Among these are my top albums, top films, top awkward conversations about the difference of Islam and Hindu with someone who is actually neither, but most relevant to Giant Bomb would be my top games lists which...
Jul 3, 2009
I review 3 WiiWare games not yet in the States: Swords & Soldiers (Europe) Contra Rebirth (Japan) Muscle March (Japan)
Jun 17, 2009
Me and my fellow interwebian, Harhol, often have heated debates on things that don't matter, mainly video games. What started as a simple link exchange turned into a full blown debate on the state of Eastern game companies in comparison to Western companies. It's not pretty but people don't discuss this sort of stuff nearly enough without going into trolling territory. BTW, I'm the good guy (vo...
Jun 10, 2009
Like many of you, upon the announcement of Super Mario Galaxy 2 at Nintendo's recent E3 press conference, I let out a groan. Since when have new Mario games consisted of being nothing more than a map pack with Yoshi thrown in on the side? OK, so the exact same thing happened with the release of Yoshi's Island on the SNES but that was the age of 2D. The rules are different now that we have broug...
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