MERCH!
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A slice of lemon, wrapped around a large gold brick.

by sweep

It sometimes seems by addressing the madness of others we only legitimize it, our acknowledgement allowing it to exist. That being said, some sanity must be applied to balance every equation lest it spiral pervertedly out of control. It is not a job I relish, though I do take satisfaction in swinging the flaming axe of reason. I don't know why it needs to be an axe, but an axe seems pretty fuck...

It sometimes seems by addressing the madness of others we only legitimize it, our acknowledgement allowing it to exist. That being said, some sanity must be applied to balance every equation lest it spiral pervertedly out of control. It is not a job I relish, though I do take satisfaction in swinging the flaming axe of reason. I don't know why it needs to be an axe, but an axe seems pretty fucking appropriate.
 
Sobriety is, to many, a disease. That does not mean it is an existence entirely without merit. 
 

I continue to lose at Street Fighter 4.

 I only recently realised that when searching for opponents there was the option to narrow the skill level of the available opponents. So in simply changing skill from "Any" to "same" the victories begin to tumble in. I am in no way deluded as to my supposed prowess but the confirmation that I am not in-fact the worst Street Fighter player in the world is comforting on many wavelengths. I may not be able to hold my head high, but neither do I lie prostrate. There is a level of humility I am prepared to accept.  


I'm working my way steadily through The Penal Zone.

 That sounds far more ominous than I had intended.   

I am of-course referring to my first adventure with Sam and Max. Though their universe is overwhelming it is also extremely accessible. The puzzles have a bizarre logic to them which, once you have wrapped your head around the general atmosphere of the game, are never too obscure. There is nothing more frustrating in a game than not knowing what you should be doing. Fortunately the New York of Sam and Max is structured enough in it's design that this is never really an issue. Whilst there are references to games past, these only compliment the life of the bustling world in which they live. Encyclopaedic knowledge of previous outings are not required, and the general reminiscence of the duo is sufficient explanation of why the city is in such a mess. I don't really understand how Max got to be president, but I sure as fuck would have voted for him.