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My Catablog, So Far

by ahoodedfigure

In the tradition of sitcom clip shows, I wanted to write down a list of my blogs so far so I could keep track of everything I've talked about. If you want, feel free to take a look and even comment, but part of the reason I'm doing it is just to get everything straight in my head :) The Current Age: Gameboy Advance: What are my options? - Everyone's into giving advice II When the World Ends - G...

In the tradition of sitcom clip shows, I wanted to write down a list of my blogs so far so I could keep track of everything I've talked about.  If you want, feel free to take a look and even comment, but part of the reason I'm doing it is just to get everything straight in my head :)

The Current Age:


Gameboy Advance: What are my options? - Everyone's into giving advice II
When the World Ends - Game Coverage IV
The Saddle, etc. + Review maybe should be MORE biased - Game Coverage III
Brass Restoration, Opera Omnia, Kafka International - Visual Novels, a freeware puzzle game, and My Bad Habit of Posting Onion Videos II (NOT Kefka!!!)
Specialists Need Support / Loners Need to Diversify - RPG Design - Game Design VI
Duck and Cover + Dinty Moore Slaughter = Meatocalypse - Not Games II: Great vintage footage of a slaughterhouse-- and...  a link to one place I'd rather not talk about right now
Apocalypse Training + Linear RPG - My Bad Habit of Posting Onion Videos I
Subverting Clichés in World Building: Don't Be Afraid! - Game Design V
I'm betting the Giant Bomb staff has really fast computers - The beginning of the end for Firefox 2 for me, except the video is still much better in FF2 than 3
This is just crazy-great - I forget :) Oh yeah, Noby Noby Boy

Age of the Historians:


Spelunky Reviewed in the AV Club - Derek Yu III
Derek Yu's platformer and nethack hybrid - Derek Yu II
Galactrix Is an Okay Falling-Blocks Torture Device - Galactrix impressions
Go directly to Customer Service Bot; do not pass Go... - Customer Service walls (Game Design IV)
Text continues to innovate + Some of Ebert's readers get it  - Interactive fiction and Roger Ebert II (the first one is down there somewhere)
Overlooked adventure now $20, on PC and Mac, direct or thru Steam - Derek Yu I
Wii-mote hacks make inexpensive input devices - TED is awesome
$10,000 contest in game design for 18-28 year-olds - People were really irritating to me for some reason here.  Was just trying to be helpful.
Frankenstein Forgotten: A Creation that has Outlived its Creator - Entry Posting IV, another source of pride...  I guess I show the ones I'm proud of
Before the Crash: Imagic, Behind the Scenes - Old-School Footage (Compare to the ID Software posting made not too long ago)
You'll Shoot Your Eye Out - Entry Posting III, my second favorite (though sometimes my first, depending on my mood.  I'm so happy the entry even exists)
Among the Earliest Video Games: Spacewar! - Entry Posting II, my favorite article for the site that I've written

Age of Controversy:


Game Group Funds Military Aircraft (expanded) - I rewrote it (Joke II) but I think I actually overdid it a bit.  I'm better with verbal comedy than written, I think.
Game Group Funds Military Aircraft (redacted) - I was alarmed at how one person bought the joke, so I wanted to delete it, but was too late
Is buying a Wii for one game insane? You can tell me. - One of the bigger responses.  Apparently everyone's into giving advice (I)
Eyezmaze - Eyezmaze profile, which lead in part to an interesting and unresolved debate about what content is allowed here
Mechner on Storytelling in VGs, Little Big Tetris - Jordan Mechner and a video
Now the work begins - Not Games I
My Secutor asks: Where's the love? - More Gladius (still a cool if flawed game after all this time)
Exploits of Gladiator Schools - Gladius and its unfortunate exploitable design

Age of Lost Innocence:


Spray-Paint Sims, Exploits (Getting Up, Gladius) - Smörgåsbord II (where I don't learn my lesson from the first one)
Tales from the Bargain Bin!! - Game Purchases
Yahtzee on Censorship Woes in Australia -Game Coverage II
Halo 2 lasts, and the Doom theory of level design - Halo 2, Game Design III
Halo 1 last impressions, Halo 2 firsts, and IT humor - Halo
Halo 1 first impressions - Got Halo 1 and 2 through a generous donation
Will Wright on Game Design (in 2003) - Will Wright game design video (also not too popular)
Jack Thom*son Saves Mother's Life!! - Joke I (these are probably the least popular of all my types of posts :))
Games and Copyright - Game Design II

Age of Experiments:


Theatre of Magic: Embrace the Machine and Fulfill Your Destiny! - Pinball video
Games as grown-up entertainment, let alone art - Just Games.  Roger Ebert I ?
Diablo colors and the Forge Town method, Mass Effect, et al. - A smörgåsbord of stuff people were too overwhelmed to read
Reviews for Indies Function as Carrot or Stick? - Game Coverage I
Deciphering this Screen - Entry posting I
Color-blindness and Video Games - Game Design I
Improving the Moderator Recruitment System - On blowing my one chance to become a mod here, and my presaging some of the freaks we've since met here
The Darkside of Xeen gets a bit brighter - World of Xeen II
SC2: Old-School rears its ugly opposite-of-head - Star Control 2, learning my lesson about its unforgiving event trigger system
Star Control 2: All these worlds are yours, except for Pluto... - Star Control 2, before I knew how easy it was to lose the game way before you knew you did
Exploring the World of Xeen - Might and Magic: World of Xeen
As Neutral as Retro-Indie Can Be - Mission Statement

Wow, that was a lot. Not as many as others by any stretch, but I'm proud of myself. Bottom is oldest. 

Don't mind the section titles, I'm just being silly and breaking things up a bit so they aren't so hard on my eyes.