Backlog 365: Day 38 - Max: The Curse of Brotherhood
by phishyphishy
For Backlog 365 I plan on playing one game on my backlog everyday this year and write about it. For each game I will decide if I want to put it on my "Shelved" list (games that I plan to come back to and play in depth) or put it on the "Retired" list (games that I will delete or sell and move on with my life). February 8 Xbox One Time Played: 51 minutes Max: The Curse of Brotherhood is another...


For Backlog 365 I plan on playing one game on my backlog everyday this year and write about it. For each game I will decide if I want to put it on my "Shelved" list (games that I plan to come back to and play in depth) or put it on the "Retired" list (games that I will delete or sell and move on with my life).
- February 8
- Xbox One
- Time Played: 51 minutes
Max: The Curse of Brotherhood is another game that has been sitting around forever. It looked like something fun and short I could play back when my Xbox One library was thin. Now it is buried under a mountain of games, a small mountain, but a mountain nonetheless. This is what has been great about this endeavor; it’s giving me reasons to pick up these games I’ve largely forgotten about.
I wasn’t feeling very well the night I played Max, which is also the reason this post is late. I thought about not playing, but I skipped a couple of days a week ago and it just gets worse. So, I bucked up, grabbed a controller, and started up my Xbox. I ended up playing more of Max than I thought I would – partly because I was enjoying it, but mostly because I wanted to see if it gets any different. From the small amount of the game that I played, it doesn’t seem like there is much variety to the puzzles. (Please correct me if I’m wrong) I just kept playing, hoping that the game would add something new, something that would hook me and convince me to play it. This hook never came. So, in the end, I just think Max: The Curse of Brotherhood is not something that I need to see through to the end.
Judgment: Retired