By the time I finished the game I think I understand the "parry slop" concept more. You can pretty much parry and status attack your way through the game, which makes it a much more approachable and fun "get in and get out" Soulslike experience. The 25hrs it took to beat were a just right amount for length. By the final boss I was not wanting to explore anymore. This game won't be remembered as the best at anything but it is fun in its own right.