The Order: 18862015
You don’t have to do a lot of walking until you reach the first of many cutscenes in The Order: 1886. There’s not a lot time between them, and most of the interim is spent walking, pick up items and turning them around in your hand, shooting dudes in the face, and hitting button prompts. This walk-and-talk drill is something you do for most of the game and it could have easily ended up both tedious and frustrating -…












