Escape from Butcher Bay was a hell of a
game-changer back in 2004. What with it's awesome fist-fights and
Vin-Diesel groveling, there were barely any faults that it had. Not
only was it a damn fine game, but it helped to fight back that all
movie-based games are bad. Apparently, it's amazing what difference
five years can make, because Assault on Dark Athena is just not very
good.
Vin Diesel, Xzibit and Marcus Fenix himself (Joe
Dimagio) come back to their roles in both games. While the voice acting
is still great (Especially Diesel's dry, monotone one-liners), the lip-synching and occasional camera freak-out can be
downright confusing, A few occasions in the beginning of Butcher Bay, I
found the camera slowly going down to the ground while the person I was
holding a conversation with just kept on talking, like the camera was
slowly falling asleep. The sound effects in both are also great, as is
the driving orchestral score sprinkled throughout the game. Not Very Fun
While the sound may have help up wonderfully, the same cannot be said
about the graphics. It still has that ported up from original Xbox look
to it, and they're usually very average. The design of Dark Athena is a
good departure from Butcher Bay, but that may be because Butcher Bay
was a different tint of orange almost all throughout. Dark Athena
meanwhile, has a nice mix of futuristic blue and purple, both of colors
I was happy to see with all the Unreal Engine 3-ness everywhere.
Very Fun The gameplay for both is a weird mix of switch pulling, shooting and
fighting, fighting easily being the best part. You can definitely feel
gunplay was in the back of the developer's mind when making either
game, it was an odd floaty feel and there's not very many weapons to
speak of when guns come to play, only standard affairs like shotguns,
pistols and assault rifles with the rare occasion of the minigun in big
battle situations. You also pilot a RoboCop-like suit of armor to lay waste, but considering you usually fight the same thing you're piloting, it doesn't make you feel all high and mighty as it should.Fighting feels as good as a first-person Virtual
Fighter, because most of the combat focuses on countering the other
person's moves. The variety here is a little bit better due to the
multiple incarnations of each weapon, you get a different club, shiv
and knuckle-dusters to spruce things up. Like most old-school
stealth games however, it's a bunch of trial and error encounters and
they're more than a few times in which I walked in a door only to be
staring down guys in robot-armor and died in a few seconds. That's
where Chronicles of Riddick's biggest problem is, when it's fun, it's
pretty fun but that's not usually the case, and when it isn't fun, it's
one of the most frustrating things you will ever play.
All in all, it's an alright rent. It's worth noting that the
achievements don't stack though, so if you beat either game on hard,
you don't get the normal achievements like every game should give you.
Sure there's collectibles of artwork, movie sets and the usual stuff
accompanied with movie-games, but I doubt that or the overly decent
multi-player with keep you coming back for more.
Probably
important disclaimer: Due to me having a ton of other games to play, I
didn't finish Assault on Dark Athena so if it gets way better than
Butcher Bay, please tell me.
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