

The levels are varied enough that each one feels fairly unique. They run the gamut from clearing out a kitchen to rolling up an entire city to (bizarrely enough) collecting a series of block letters and words. The music and sounds are fairly well done. While the theme song may not be as iconic as some of the music in the Katamari games, the theme song is a catchy tune that gets inside your head. As I have mentioned achievements several times, I should note that they are fairly well done in this game. You get several for completing certain levels, several for picking up certain specific items, and one for completing all levels with an A+ grade. There's enough there to encourage you to replay levels, but they're not so difficult as to be obnoxious.
In summation, this is a respectable casual game. It's not particularly original, but it takes a tested concept and delivers it in an entertaining and cost-effective manner. It is best played in 20 to 30 minute increments, but you probably won't get more than six or seven total hours out of it.