After Warrior Within Two Thrones however was a pleasant
supprise. It is still nowhere near as good as Sands of Time, but it
actually is a good game on its own. The level design is back to being
linear and the map screen is gone. The game actually feels a little to
linear at times, since often your path is predetermined by a number of
'jump-spots', leaving little room for exploration, but thats still
better then the other end of the spectrum. Unlike Warrior Within it
actually features a proper story and has plenty of in-game dialog
again. Most of the overall story and even the ending is heavily
inspired by Sands of Time, but thats ok, since that was really good and
you have enough new things to keep it interesting. One thing where Two
Thrones fails is the athmosphere, Sands of Time had a specific One
Thousand and One Nights style athmosphere to it, while Two Thrones just
feels like a relatively generic video game with swords.
The
fighting is also back to normal and on top of that a little
stealth-twist got added that allows quick kills of enemies when they
haven't yet seen you, which works well enough most of the time. The
vehicle sections that got added to this game on the other side feel
pretty ridiculous and out of place, they don't ruin it, but neither do
they add anything.
Overall, not a worthy successor of Sands of
Time, since Sands of Time really didn't need one in the first place,
but what Two Thrones does, it does quite well. The story keeps you
entertained, the platforming is fun and there really isn't much to
complain about.