MERCH!
Giant Bomb - a website about video games and the people that make them

I love Katamari, but I'm not in love with it.

Published July 22, 2008
3 out of 5 starsScore: 60/100

We Love Katamari, the follow-up to the bizarre and addictively fun Katamari Damacy, follows the further exploits of the King of All Cosmos and his pint-sized protoge, the Prince of All Cosmos. The King is basically a hero to the people of Earth now, and they ask him for all manners of favors. In a set of funny cutscenes, He declines all of their requests at first. But then they flatter him with compliments, so he tells the Prince to grant them their wish. You get shot down to Earth with your trusty sticky ball, the katamari. Once there, you roll, roll, roll your way to success. The game keeps the strange sense of humor, totally nonsensical story, and wacky visual style of the first. While there is some changes to the missions, WLK feels more like an expansion pack than a whole new game.

Rolling around is all there is in WLK. You control your katamari using the dual-shock's analog sticks and roll over any object small enough to be picked up. As your ball grows, you can pick up bigger and bigger things. Once your ball is big enough, you win the stage and move on to a more difficult challenge. While this sounds very simplistic and easy, it's still surprisingly fun. WLK does make a few changes to the formula. For instance, one katamari is a fireball that you have to keep lit by grabbing objects. If you go too long between picking something up, it'll go out and you'll lose the stage. In another stage, you roll a giant snowball and try to make it big enough to make the head for a giant snowman. Yet another stage has you rolling up a tiny sumo wrestler. As you roll over objects, he gets fatter and fatter. Once he's big enough, you take him into the ring and knock over his opponent. These missions do mix things up a bit, but they always follow the "roll up a ball, make it bigger, win the stage" formula.

Maybe that's why I liked this game, but didn't really love it. There just wasn't enough variety to make me want to play through it more than once. Since the game is so short, the only value you get is through replaying it. But, once I rolled up the solar system, I just wasn't interested in going back through. WLK is a fun game that's certainly worth a rental. However, I wouldn't buy it.

The views here are this user’s only and are not representative of Giant Bomb's thoughts and opinions on the discussed video game. GB's official reviews reside at giantbomb.com/reviews.