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2023 Good Stuff Sparky Played

by sparky_buzzsaw

Hey! Am I back? Kinda! Probably! Yeah!

Here's a list of good games I played in 2022 I liked and maybe you would too. Check them out, or be responsible and save your money. Either way, you're a winner.

Showing 1-10 of 17 items

Rune Factory 4

1. Rune Factory 4

An easy contender for my GOTY (I never rank those lists based on games that came out solely in a year, but what I played in a year), Rune Factory 4 was very much the mold for future farmin' and monster whackin' games. There's a TON of story here, characters to befriend and possibly romance, lots of areas to explore, monsters to tame for your farm, farming to do, crafts to craft, and food to cook. In fact, there's so much of it I barely touched on the game's third act before I decided for my own sanity I needed to put it down. And surprisingly, apart from the humdrum JRPG story and the randomness of the food and crafting unlocks, most everything here - at least in the Switch release -is great. Combat is more of a focus than something like Stardew, and that's a good thing, as the weapon types feel varied, with more than a few seeing regular action from me as I found or crafted better equipment. The characters fall into a lot of trope territory, but they're heartfelt. The many seasonal activities have more of a mini-game feel to Stardew's repetitive events. World exploration is generally breezy, with a few labyrinthine segments thrown in to irritate me, I think. All in all, a fantastic game. Don't let the kiddie looks or presentation fool you. There's a depth here that hooked me, and it should any JRPG fan, whether or not you like the farming aspects.

Rogue Legacy 2

2. Rogue Legacy 2

What a freakin' game. Stuffed to the gills with upgradeables, new classes, and new environments, this is how you do a sequel to a beloved game. Not everything hits for me, especially when it comes to ranged classes, but when I'm vibing with a run, there's no better experience this year.

Ys VIII: Lacrimosa of Dana

3. Ys VIII: Lacrimosa of Dana

Another pleasant surprise of an RPG. Lacrimosa of Dana spins a meat-and-potatoes story - you're shipwrecked by a massive monster on a mysterious island and must find your way off it - with meat-and-potato JRPG characters using a meat-and-potatoes action combat system that sees you dodging and parrying and mashing an attack button and... well, that's about it. But all of that is surprisingly good, given its somewhat vanilla nature. I found myself invested in the game's major mystery, and characters are all generally given enough time to be memorable. It's a bit on the grindy side, particularly if you're trying to keep up with some of the later side quests, and navigation through some dungeons is painful thanks to some multi-tiered levels that don't make a lot of sense at first blush. But overall, if you're looking for a rock-solid RPG that won't exactly become a beloved favorite but will occupy your time for a pleasant few dozen hours, this is definitely for you.

Cookie Clicker

4. Cookie Clicker

The Steam launch was rough at first. I had a couple saves get corrupted and I gave it a negative review at launch for that. But I can't stop clickin' those cookies, and thankfully, the Steam version is a lot more solid these days. A fun diversion that I sometimes leave running while I'm writing or doing other work.

Luck be a Landlord

5. Luck be a Landlord

A fun combination of slots and the rogue genre, Luck Be a Landlord scratches a lot of itches for me. It's a simple game on the outside but when your carefully crafted plan of synergetic match options gets torn asunder by a few bad item pulls, it can get surprisingly tense in a fun way. A great little indie gem.

Life is Strange: True Colors

6. Life is Strange: True Colors

True Colors tries hard to recapture the best moments of the original Life is Strange (and maybe moreso its prequel Before the Storm). Unfortunately it doesn't quite reach those heights, or any of the studio's previous similar efforts. However, there are enough moments of pure, goofy joy here in its unabashed dorkiness to still be a recommendation, especially for its LARPing episode, one of the highlights of the series as a whole.

Hitman 3

7. Hitman 3

There are some top-tier levels in Hitman 3, including the club and the often-talked-about murder mystery mansion, but it's more surprising how many misfires happen here. It feels a bit like they wanted to vary up a formula that worked very well in order to test the waters for something more action-oriented, and that's not the series's strength, at least in its current iteration. But as a conclusion to the modern Hitman experience, this is solid, if unspectacular. It's a shame there's so much work involved in bringing your data around to the game from the previous ones, as that was a definite highlight of Hitman 2. But hey, if this Internet idiot can manage it, so can you.

Infernax

8. Infernax

I'd really like to spend more time with Infernax, but I think I might be at my theoretical limit to what I can endure, difficulty wise. That's not a knock against the game, as it's not my eyes or anything physical limiting me from beating it. It's just a hard-as-balls experience designed to be that way. If you like Castlevania or its various -likes, this is an easy recommendation. Imitation is the sincerest form of flattery, and this wears its influences on its sleeve.

Vampire Survivors

9. Vampire Survivors

Easily one of the best pick-up-and-play recommendations of this year. Again, it's a game I'm terrible at, but which you should definitely check out if you like endless wave games or rogue-likes. It does enough different to be interesting, and keeps it simple enough that anyone can pick this up and have fun with it. Gotta respect a game with minimal controls that still manages to be hugely fun.

Gunfire Reborn

10. Gunfire Reborn

An interesting rogue-like that, again, I'm not any good at. I think, moreso than the others on this list, that's maybe something that could change, with practice. The runs are punishing but I feel like I'm screwing up more than the game is being cheap. In any case, this is a first-person rogue-like shooter, with various permanent upgrades and a nice selection of weapons and in-level upgrades that vary every run. I think it could use a bit more breadth in all of the above options, especially in its early goings when it needs to grab players, but there's a lot of room here for a great sequel.

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