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GStats

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Never say never. Sooner or later it's sure to happen. Seems like it probably needs to become more affordable and widespread firs though to make it worth spending the necessary budget on!

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@gstats said:

So the main thing I'm getting from this thread is that they spent months finding the planets for the trailers.....

Or maybe just handmade them?

Likely, just an early alpha build of the game that has more animals and plant life shoved close together. A solar-system in a bottle - if you will- that they could make work at that level in isolation, but proved too hard to make in reality using a PS4.

Well the landscapes were much more interesting too though. Those in the actual game actually look like they were generated by algorithms. The ones in the trailers didn't.

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So the main thing I'm getting from this thread is that they spent months finding the planets for the trailers.....

Or maybe just handmade them?

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#4  Edited By GStats

Mario Galaxy controls did brilliantly given it's complexity!

and I love the use of weight in Dark Souls 1. Sad they abandoned it in DS3 (or half abandoned it)

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Damn, that guy was the only interesting person at Gamespot!

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Freedom Planet really surprised me by how well made it was. Best Sonic game for a decade or so!

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#7  Edited By GStats

Obvious choices for narrative are Last of Us and Uncharted 1-4.

Bloodborne is one of the best on the system too. And if you haven't played them before, the Bioshock collection comes out soon. Great games for narrative.

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