Yetisports World Tour
GAME » on 2004
A sequel to Yetisports Deluxe, bundling special versions of the first five entries in a single retail collection.


Overview

Yetisports World Tour is a physics-based mini-game collection developed by Similis, under license from Edelweiss Mediawerskt.at, and published by JoWood Productions for the PC exclusively in Germany in late 2004, with a PlayStation conversion released in Europe sometime after. A sequel to the Yetisports Deluxe (Game), Yetisports World Tour updates both Pingu Throw and Orca Slap entries while including similar updated versions of Seal Bounce, Albatross Overload, and Flamingo Drive.

Game List

Pingu Throw

Based on the series' first entry and nearly identical to that from Yetisports Deluxe, both Pingu Throw games have players attempting to knock the Pingu forward in flight, by having the Yeti smack it upward with a club. Unlike the original game, which has unlimited play, this version has a limited amount of attempts before the game ends and the final score is tallied up.

  • Super Pingu Throw - Standard play, with each player having five attempts.
  • Ice Bear Attack / Polar Bear Attack - Continuous play, with each player having a limited amount of failed attempts (due to either not knocking out one of several icebears on the field or not reaching the proper distance) and each attempt requiring a minimum distance that gets tougher over time. For each attempt after the second failed one, players can gamble their entire score and continue (losing their score if they fail) or end the game with the score they have.

Orca Slap

Based on the series' second entry and nearly identical to that from Yetisports Deluxe, both Orca Slap games have players attempting to launch 10 Pingus into a target on the snowy wall by having them launch off an orca's tail one-at-a-time and having Yeti throw a snowball at them at the right time, with the direction based on where the Pingu is hit and their rotation. Unlike the original game, these versions include new targets with special mechanics.

  • Super Orca Slap - There are special portions of the target that grant a bonus score multiplier (x2, x3, and x4). Hitting the center target grants a bonus slot machine mini-game for bonus score.
  • Pingu Dart - The target now resembles a traditional dart board, with scoring based on traditional darts. Hitting flashing parts of the board grant bonus points.

Seal Bounce

Based on the series' third entry, both Seal Bounce games have players attempting to launch the Pingu up a rocky crevice by having the Yeti swing it around and letting go at the right time. Unlike the original game, which has unlimited play, this version gives each player five attempts before the game ends and the final score is tallied up.

  • Super Seal Bounce - Standard play.
  • Pingu Breakthrough - Rather than launching Pingu a large distance, players must clear stages by break all balloons in an enclosed area to clear each stage (similar to block-breaking games). While Pingu is in flight, players can also move Yeti left and right and have Pingu bounce on his head to knock them back up.

Albatross Overload

Based on the series' fourth entry, both Albatross Overload games have players attempting to fly the Pingu forward by having Yeti launch them upward (using a see-saw) into albatrosses and having the one that catches them flap its wings forward (although they have a limited amount of power, which must be carefully managed). Unlike the original game, which has unlimited play, this version gives each player five attempts before the game ends and the final score is tallied up.

  • Super Albatross Overload - Standard play.
  • Pelican Crossfire - Standard play, but there are pelicans heading in the opposite direction that can bump the albatross back.

Flamingo Drive

Based on the series' fifth entry, both Flamingo Drive games have players attempting to launch the Pingu forward by hitting it with a flamingo (like a golf club). Players have five total swings before the game ends, and each swing has both a selected angle and power.

  • Super Flamingo Drive - Standard play.
  • Hill Side Rocket Ride -Standard play, but there are hills and other new obstacles to overcome.

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