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Sonic & Sega All-Stars Racing is a kart racing game featuring several characters from Sega (Company)'s library of games. Released on February 23, 2010, this is the second game from Sumo Digital Ltd. to feature Sega characters in a sports game, the first being Sega Superstars Tennis (Game). It supports up to four players offline, up to eight online on the console versions, and six on the Nintendo DS version. The PC version is not online-enabled.
In 2011, Sega produced an arcade version of the title, featuring only 13 playable characters and 13 tracks. Game modes include Grand Prix, Single Races and Time Trials. Up to eight cabinets can be linked together for multiplayer modes. Optional kits can be added onto cabinets for ticket redemption for at least 5 tickets for players finishing first in races multiplied by human players who are playing the game. Cabinets run on Sega's Ringwire hardware, which produces a graphical fidelity resembling the lower definitions of the game such as the Wii version and PC version's low graphic definition mode.
On April 30th 2012, Sega announced a sequel for the game called Sonic and All-Stars Racing Transformed, which was released on November 16th later that year.
Playing similar to the Mario Kart (Franchise) series of Nintendo (Company) fame, the game has eight different racers driving around a track for 3 to 5 laps. Each track is laid out with various sharp turns, jumps, and shortcuts. When taking on a sharp turn, the player may drift by pressing and holding the Drift button as they turn. While holding the Drift button, the player may also rapidly press the Accelerate button to make their turn even sharper. As the player drifts, they will build up a turbo-boost which will give the player a small burst of speed when they let go of the Drift button. The longer the player drifts, the longer the boost will be, with there being three levels of turbo-boost. If you bump into anything while drifting, you will lose any turbo-boost accumulated from that drift. Pressing the Drift button in mid-air after launching from a jump will have your character perform a trick from their kart. Successfully finishing the trick will result in a turbo-boost upon landing. Much like drifting, you may perform up three tricks to build up to three levels of turbo-boost, with each character having different tricks, some will be able to perform theirs faster than others, with those who have longer tricks are given longer boosts as opposed to those with shorter tricks. If the player lands in the middle of performing a trick, no turbo-boost is given, though they retain the speed they were driving at.
Also strewn about the track are a multitude of item bubbles, turbo pads, and obstacles, all for the racers to use to their advantage. Item bubbles give the racer one of 11 random items to use from. Depending on what place you're in will also alter the odds of which item you will receive. For example, a racer in seventh place is more likely to receive a Giant Rocket or an All-Star, while a racer in first place is more likely to receive a Mine or a K.O. Glove. Driving over a turbo pad will give you a short burst of speed. Driving into an obstacle will cause your racer to spin out and slow down greatly. If you are in the middle of a speed boost, you may drive into certain obstacles with no consequence.
All throughout the races in the console versions, there is a racing commentator that gives running commentary, where he talks about the current track information, counts down to the start of the race, talks about a racer's certain position, announces which lap it is, tells the racers when someone has received and initiated an All-Star Move, and announces the winner. This feature can be turned off in the settings menu. The only version that doesn't have the commentator feature is the DS version.
There are currently 24 characters in all, some being exclusive to certain platforms. Each character has their own unique vehicle and special weapon known as their "All-Star Move." As of April 1, 2010, more characters has been added only available through purchased downloadable content.
Origin: Sonic the Hedgehog (Game) Vehicle: Speed Star All-Star Move: Super Sonic
Origin: Sonic the Hedgehog 2 (Game) Vehicle: Tornado Racer All-Star Move: Tails Tornado
Origin: Sonic the Hedgehog 3 (Game) Vehicle: Land Breaker All-Star Move: Emerald Power
Origin: Sonic the Hedgehog Vehicle: Egg Monster All-Star Move: Missle Madness
Origin: Sonic CD (Game) Vehicle: Pink Cabriolet All-Star Move: Piko Hammer
Origin: Sonic Adventure 2 (Game) Vehicle: Dark Rider All-Star Move: Super Shadow
Origin: Sonic Adventure (Game) Vehicle: Green Hopper All-Star Move: Giant Froggy
Origin: Super Monkey Ball (Game) Vehicle: Blazing Banana All-Star Move: Super Monkey Roll
Origin: Samba de Amigo Vehicle: Sun Buggy All-Star Move: Samba de Party
Origin: Shenmue (Game) Vehicle: Naoyuki's Motorcycle All-Star Move: Working Man
Origin: Jet Set Radio Vehicle: De La Custom GGs All-Star Move: Tag Jamming
Origin: Alex Kidd in Miracle World (Game) Vehicle: Sukopako Motorcycle All-Star Move: Peticopter
Origin: Billy Hatcher and the Giant Egg (Game) Vehicle: Racing Rooster All-Star Move: Egg Rodeo
Origin: The House of the Dead EX (Game) Vehicle: Hotrod of Horror All-Star Move: Run-a-Way Love
Origin: Space Channel 5 (Game) Vehicle: Astro Glider All-Star Move: Tension Blast
Origin: Virtua Fighter (Game) Vehicle: Red Lightning All-Star Move: Virtua Fight
Origin: Crazy Taxi (Game) Vehicle: Crazy Taxi All-Star Move: Crazy Boost
Origin: Bonanza Bros. Vehicle: Get-a-Way Wagon All-Star Move: Blimp Strike
Origin: Fantasy Zone (Game) Vehicle: Opa-Opa All-Star Move: Fantasy Thorn
Origin: ChuChu Rocket! Vehicle: ChuChu Rocket All-Star Move: Cat-Walker
Origin: Banjo-Kazooie Vehicle: Bolt Bucket All-Star Move: Jiggy Rain Note: This racer is exclusive to the Xbox 360 version.
Origin: Xbox Live (Concept) Vehicle: Ava-Car 720 All-Star Move: Party Power Note: This racer is exclusive to the Xbox 360 version.
Origin: Nintendo Wii Vehicle: Super Zoomer All-Star Move: Parade Power Note: This racer is exclusive to the Wii version.
Origin: Shenmue (Franchise) Vehicle: Forklift All-Star Move: Working Man Note: This racer is exclusive to the PS3 and 360 versions through DLC.
Origin: Sonic CD (Game) Vehicle: Metal Booster All-Star Move: Maximum Overdrive Note: This racer is exclusive to the PS3 and 360 versions through DLC.
All tracks originate from various levels of classic Sega games.
Sonic the Hedgehog (Franchise)
Billy Hatcher and the Giant Egg (Game)
In addition to the race tracks, there are additional arena tracks made for the split-screen multiplayer mode.
House of the Dead/Curien Mansion
Super Monkey Ball
Sonic the Hedgehog
Each track theme features music that is played during gameplay. Unlocking songs from the SEGA Store gives you more track to choose from.
Sonic the Hedgehog
Billy Hatcher and the Giant Egg
Samba De Amigo
Super Monkey Ball
House of the Dead/Curien Mansion
Jet Set Radio Future
Split screen multiplayer features several game modes besides the regular racing game. These game types are not available online.
Beat your rivals in a mad cap dash to the finish line!
Use weapons and pickups to eliminate all your rivals!
Grab the Chao and take it to your base to score!
Grab the Chaos Emeralds and try to hold on to them to score!
Be the only racer in the zone to score!
Better speed up! Every 15 seconds the racer in last place is knocked out!
Along the tracks, you can drive into item bubbles to receive one of various items to aid you in the race.
Creates an energy shield that surrounds you for a limited amount of time. Withstands one attack.
Shoots out a bomb in front of you, exploding upon impact.
Launches a rocket down the center of the track. Pressing the Item button again detonates the rocket.
Drops behind you. Anyone who drives into it has their view temporarily obstructed with a wavy rainbow effect.
Shoots forward a giant boxing glove that ricochets off walls.
Shaped like an orange traffic cone, these are placed behind you that either explodes on contact or after a certain amount of time has passed.
Launches a homing rocket at the nearest racer ahead of you.
Gives a temporary speed boost.
Targets the nearest racer and flips their screen upside down.
Emits a blast of sound damaging those near your vehicle.
Allows the chosen character to use their All-Star Move. The further down you are in positions, and depending on your gameplay performance, the more likely you will receive your All-Star.
Minimum System Requirements:
Recommended System Requirements: