Grand Prix Story
GAME » on October 11, 2022
Similar to Kairosoft's Hot Spring Story and Game Dev Story before it, Grand Prix Story lets the player manage their own racing team.


Garages

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First Level Garage

The first garage you inhabit provides you with the ability to store two cars and to have one driver and support mechanics.

Upon completing the first local grand prix, you are upgraded to the second garage. The second garage now allows you to hire a second driver. Additionally you can now house four cars and four mechanics per driver.

After clearing the Japan level grand prix, you move onto the world level and are now given the largest garage. It's now possible to build and store six cars as well as six mechanics per driver.


Car Bodies

Basic

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Roadster

The Roadster is the most basic car. Better suited to asphalt then ice, but can be upgraded to be a passable vehicle. Allows two additional add-ons and can be successfully produced by a level 1 mechanic.


Off Road

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Buggy

The Buggy is the entry level off-road car. It allows 3 parts to be added on and is fair on dirt and ice. Requires a barely trained mechanic for optimal build. Unlocked by upgrading Roadster 25%. Upgrade 50% to unlock The Proto Car.

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Proto Car

The Proto Car is an upgraded buggy. Better overall stats but remains a good car for dirt and ice. Upgrade 50% to unlock The Super Car. Requires a good mechanic for optimal build.

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Super Car

The Super Car is the final upgrade to the buggy. It carries 4 slots for add-ons and has very high speed and durability. Unmodified it is not suitable for ice. Requires expert mechanics for optimal build.


Drag Cars

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Dragster

The Dragster is the entry level high speed car. It allows 2 parts to be added on and is weak on dirt and ice. What the car lacks in durability it makes up for in speed. Moderate mechanic required. Available by winning the Snowville GP. Upgrade to 50% to unlock the Cigar Car.

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Cigar Car

The Cigar Car is the second version of the Dragster. Improvement over all basic stats, remains unsuitable for any surface except for asphalt. Well trained mechanics needed. Upgrade to 50% to unlock the Spiral Car.

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Spiral Car

The Spiral Car is the third variety of the dragster. Equally upgraded in all stats with an additional expansion slot. Needs modifications for acceptable performance on dirt and ice. Very high to expert mechanic needed for best build.


Open Wheel

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Wing Car

The Wing Car is the entry level open wheel car. Exchanging acceleration for control. In basic form, best used on asphalt. Unlockable by winning Japan GP. Upgrade 50% to unlock The Sonic Car.

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Sonic Car

The Sonic Car is an upgraded Wing Car. Greatly improves on the weak acceleration of the Wing Car, also not an ideal car for dirt and ice. Requires a good mechanic for optimal build. Upgrade 50% to unlock Aero Car.

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Aero Car

The Aero Car is the final form of the Wing Car. Highest default handling of the basic car bodies with moderate upgrades in durability and speed over the Sonic Car. Additional add-on slot. Very good to expert mechanic needed for optimal build.


Special
The Banana Car has modest stats but earns data and experience very quickly. Can be created in a New Game plus as the first car, albeit with very humble performance. Unlockable by placing first in the Chimp Island GP.

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Duck Car

Duck Car. Maximize ad revenue while driving a duck. Unlockable by completing Autoburg Sponsorship.

The SL is a steam locomotive, exchanging any attempts at handling for raw acceleration and durability. Not suitable for dirt, but modest performance on ice. Unlockable by completing Kairo Insurance Sponsorship.
The Kairo Kar is a laughably fragile vehicle that will not even survive a lap around any track without significa upgrades. Even still, it's incredibly powerful and dirt cheap. S Rank! Unlockable by winning the Kairo Island GP.
Mach Car, an obvious riff on Speed Racer. Posses no real weak point save for its difficult in construction and poor performance on dirt and ice. Unlockable by upgrading both the Spiral Car and the Aero Car to 50% each.



Special Characters

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||

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Add Ons

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Each car will have a pre-determined number of 'slots' for tech add-ons. These add-ons will improve stats, give bonuses and features to cars that normally wouldn't have them (i.e. ice driving). All add-ons have a rank (the difficulty associated with installing them) as well as a deployment cost (the price to add to your car). Additional technology is usually available by winning races, pleasing sponsors or upgrading existing technology beyond 80%.


Item Rank Description Cost
Radial Tires D Basic tire, Bonus to Acc and Hndl. 4,000
Knobby Tires C Improves off-road driving 14,000
Studless Tires C Improves ice driving 16,000
Sports Tires C Increases Hndl, Acc and bonus to on-road 8,000
Hi Grip Tires B Increase Hndl 16,000
Slick Tries A Increase Hndl, Acc, On-rd, negative off-rd & icy 20,000
V6 Engine E Starter Engine 10,000
V8 Engine D Unlocks by upgrading V6 80% 16,000
V10 Engine B Unlocks by upgrading V8 80% 25,000
V12 Engine A Unlocks by upgrading V10 100% 40,000
Seamless Gear E Bonus Acc 6,000
Speed Gear C Bonus Speed, Negative Acc 10,000
Power Gear C Bonus Acc, Negative Speed 10,000
Hi Speed Gear C Large Bonus Speed, Negative Acc 17,000
32 Bit D Increase qualifying race bonus 9,000
64 Bit B Increase qualifying race bonus 13,000
Supercharger B Higher acc at low speeds 12,000
Turbocharger A Higher acc at low speeds 15,000
Wing C Bonus Hndl, Negative Speed 8,000
Big Wing B Bonus Hndl, Negative Speed 15,000
Aero Body A Bonus Hnd and Dur 15,000
Lt Chassis C Bonus Spd and Dur 6,000
Carbon Chassis B Bonus Dur 120,000
Carbon Brakes B Braking increase 6,000
Gold Egg B Earn XP faster 20,000
Emblem D Improve ad revenue 2,000
Hyper Oil D Bonus Spd, Acc and Hndl 5,000
Coating D Bonus Dur 3,000
Tire Chains E Improves ice driving 3,000


Sponsors

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Sponsors play a vital role in acquiring funds as well as unlocking special parts for your cars. In general, a sponsor will have a target that they wish to reach. They will pay you a semi-yearly revenue, plus bonus if you do well. Once they reach their target they will give you a reward and introduce you to a new sponsor. Higher race finishes as well as a driver with good appeal will please sponsors faster.


Sponsor Target Revenue Reward
Bridgerock 80 7,500 Knobby Tire Plans
Mocha Cola 130 19,900 Hyper Oil (see Errors)
Dry Springs 105 13,500 40,000 Cash
Carbucks 155 35,500 700,000 Cash
Curry Coop 180 30,500 40 Dev Points
Froggerade 205 33,000 Drag Racing Training
Race Trax 255 38,700 Emblem
Spongecorp 230 35,500 32 Bit chip
Dairy Duke 305 42,800 Powerslide Training
Cheapy P's 280 37,500 Car Camera (see Errors)
Honza Cars 505 42,500 Carbon Brakes
AD&D 405 53,00 Watch Vids training
River Bank 480 58,500 Shop Class training
Nights Inn

530

48,000 Gear Shift training
Microsloth 580 73,500 Drift training
Milky Milk 355 48,100 Gold Egg
Ackbar Oil 605 94,700 2400k cash
Bob's Drugs 380 49,500 Aerobics training
Chimp Labs 430 32,000 Supercharger
Kairo Group 630 122,500 SL car
Pear Inc. 455 40,000 4wd
Autoburg Duck Car

Errors

After clearing Mocha Cola you're informed you can now research Hyper Oil, but Car Camera appears in the research list. However researching "Car Camera" will give you the Hyper Oil item.

The same is true after completing Cheapy P's, who give you Car Camera which appears as Hyper Oil in the research list.

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