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Germs: Nerawareta Machi, loosely translated to "Germs: The Targeted Town", is a sci-fi horror open-world first-person action-adventure game developed and published by K.A.J. Corporation for the Sony PlayStation exclusively in Japan on July 22, 1999.
In Germs, players take the role of a newspaper reporter who returns to his declining rural hometown, only to investigate strange abnormalities caused by a mysterious glowing object that fell near the town's coal mine, including strange mutations happening to the townsfolk.
The game is known for its open world adventure elements, where players can navigate the vast town (approximately 2.5 km large) by foot, car, train, and bus. The town's outdoors are unusually grey, and although the game has several NPCs, none of them are outside. It includes time progression (with a day/night cycle), fatigue and staminasystems (which are replenished by sleeping at certain places, eating at restaurants, and being treated at a hospital or chiropractor), and RNG-based combat (where each weapon has infinite ammo, but has a hit chance that improves the more the weapon is used). It is also known for its death system, where falling to certain enemies causes the player character to transform into a mutant for a role reversal (although this is reversible and can be used to gain story insight).
It is the sole game released by K.A.J., who was known at the time for being a CGI animation studio. It was released to little fanfare (making it one of the rarest games for the system). They would later attempt to create a MMO virtual world known as "splume".