1981 DECO Cassette System arcadeaction game, where DECO Kid flies and punches enemies in side-scrolling environments. Ahead of its time, it set precedents for mechanics such as multi-directional scrolling, bosses, energy bars, debris, invincibility, and score combos.
The character of DECO Kid is notes to essentially be a copy of Astro Boy (Character) - much more so than the later Mega Man (Character), in fact.
Street Fighter II: The World Warrior (Game)
6 February 1991
The one-on-one arcade fighting game that kicked off the "fighting game revolution" of the 1990s. Play as one of eight martial artists and travel the world to knock your opponents out of the tournament!
Galaga (Game)
30 September 1981
Galaga is a vertical shooter arcade game released in 1981. Developed by Namco and published by Namco and Midway.
Double Dragon (Game)
30 June 1987
A game credited, in part, with the popularity of the brawler genre in the arcade craze of the 1980s and 1990s.
Galaxian (Game)
31 October 1979
Battle space aliens and avoid their suicidal attacks to survive in the world of Galaxian, Namco's first installment in the Galaxian franchise. It was a technical breakthrough in 1979, featuring RGB color, multi-colored sprites, a tilemap playfield, vertical scrolling background, and enemies with individual AI routines.
Defender (Game)
28 February 1981
Players must destroy waves of UFOs while saving abductees in this classic shoot 'em up
Dragon Buster (Game)
1 February 1985
Dragon Buster is a dungeon-crawling, arcade platformer with RPG elements, released by Namco in 1985. It was later ported to various home systems. It featured several firsts in gaming history: the double-jump, the life meter, and the hub world map. It was also one of the first action games with RPG elements.
Kung-Fu Master (Game)
31 December 1984
Help Thomas save his girlfriend, Sylvia, as he battles minions and dragons over five side-scrolling, action packed levels, Kung-Fu style. Based on the Jackie Chan movie Wheels on Meals, Kung-Fu Master (Spartan X in Japan) is often credited for creating the beat 'em up genre.
Scramble (Game)
28 February 1981
Scramble is a side-scrolling shooter. The player controls a spaceship across a scrolling terrain, battling obstacles along the way. Scramble is credited with setting the template for most of the side-scrolling shooters that followed its release.
Alex Kidd in Miracle World (Game)
1 November 1986
The most well known game out of the Alex Kidd series, Miracle World follows the adventures of the plucky little lad Alex as he fights his way through 16 stages to find his long lost brother. Sega's answer to Super Mario Bros, Miracle World is a more ambitious platformer, with more varied levels, quirky Roshambo battles, and a longer adventure.
Punch-Out!! (Game)
31 December 1983
An arcade game that debuted Nintendo's Punch-Out franchise. It released in Japan in 1983, and in North America and Europe in 1984. It was a technical breakthrough, for its large detailed sprites, over-the-shoulder perspective, and gameplay innovations such as the player stamina meter, enemy stamina meter, recharging health and dodging mechanics.
Klax (Game)
31 December 1989
Players organize blocks of the same color to make them disappear.
Super Cobra (Game)
31 December 1981
Infiltrate the enemy base and make off with a big box of cash in this helicopter-based shooter from the makers of Scramble.