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Cities in Motion 2 is a transport management simulation game developed by Colossal Order (Company) and published by Paradox Interactive. It is the sequel to 2011's Cities in Motion (Game) and was released for the PC and Mac on April 2, 2013. Cities in Motion 2 discards the historical aspect of the first game, instead focusing on the modern day, and features fictional cities instead of real ones. The game contains both cooperative and competitive multiplayer modes, where players take control of different companies competing in the same city.
Cities in Motion 2 introduces a day/night cycle, with a full 7-day week and peak periods in the morning and evening. Players now have to take into consideration the movements of the residents throughout the week, and provide transportation to both their workplaces and their leisure places. To this end, players are given the ability to adjust the timetables for their routes, setting departure times from the route's first stop.
Cities do not grow in set patterns like the first game. Instead, players can dictate the growth of the city, by laying down roads and providing adequate transportation capacity to the area. The city will also develop naturally along existing roads, changing constantly throughout the game. However, players cannot lay down individual buildings themselves in a normal game, outside of Landmarks (which come as a DLC).
Players can also lay down their own roads, and there are much more options for road networks, including pedestrian walkways and expressways. Most road options also come with the ability to set bus lanes, which limit traffic to the player's vehicles. All roads can be raised or lowered to create bridges and tunnels when needed.
Like the first game, there are 5 modes of transport, each with their own characteristics. They are:
Unlike Cities in Motion, all vehicles are now stationed in depots built by the player. each route is linked to a depot, and vehicles are drawn from the depot when needed. Vehicles are maintained in their depots, and if a vehicle goes for a long time without returning to a depot, it's maintenance value will drop and it will break down. Vehicles can be moved from 1 depot to another at will, and a depot can be linked to multiple routes.
| PC | Mac |
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Minimum * OS:Microsoft Windows XP/Vista/7/8
Recommended * OS:: Microsoft Windows 7/8
Recommended * OS:OSX Snow Leopard 10.6.3 or later
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