5 ★ (0)
4 ★ (0)
3 ★ (0)
2 ★ (0)
1 ★ (0)

Bolo, not to be confused with the 1982 tank game or the 1989 pinball game of the same name, is a shareware multiplayer-focused top-down tank combat and real-time strategy game developed and digitally released by Stuart Cheshire (Person) for Macintosh computers between 1993 and 1995.
Originally in development since 1987 for the BBC Micro (Platform), Bolo features tank combat (with elements of real-time strategy games) in real-time networked matches for up to 16 players. While there is not a hard-coded objective, it is generally advantageous for players to take control of refueling bases scattered throughout the battlefield and construct fortresses around them.
The game features large battlefields with various terrain types (affecting the tank's speed and visibility), automated "pillbox" turrets, the ability to farm resources (and use them to construct/repair pillboxes, mines, and terrain), an autopilot mode for being away from the computer, and the ability to form alliances with other players. Much of the game revolves around communication with teammates (as "bolo" is a hindi word for "speak up").
The game later received an unofficial conversion for Windows PCs and Linux (Platform) computers in 1998, known as [http:/www.winbolo.com WinBolo]. Information on earlier versions of the original game, including the BBC Micro version, is presumed to be lost media.