Armored Core: Master of Arena
GAME » on February 29, 2000
Armored Core Master of Arena is the third installment in the Armored Core series.


Background

PROGTECH

A research company rising in power and influence, they are responsible for breakthroughs in AC development, and also serve as sponsors for the Ravens' Nest Arena. The company eventually becomes the player's sponsor in the Arena. Within PROGTECH is the head of R&D, Elan Cubis, a brilliant scientist, and contacts the player via mail in later portions of the game.


Story

The main character is a Raven seeking revenge against the number one ranked Raven Hustler One and his AC Nine-Ball. Prior to the game, the Raven's family along with many other civilians were killed in a violent skirmish between Chrome and Murakumo Millenium in Isaac City, with Nine-Ball at the center of the conflict. After encountering Nine-Ball again during the Raven's first mission, his contact Lana Nielsen tells him about the Arena, and that if he wants to defeat Nine-Ball, he must climb to the top of the Arena, but challenging him may result in death.

After completing more missions, the Raven is contacted by PROGTECH offering to be his sponsor in the sub arena, and eventually the main Arena. During points in the story, the Raven's Arena licensed is revoked temporarily in order to aid PROGTECH in a critical mission. However, these are mission requests being sent directly to the Raven, rather than through the Nest's channels to the Raven's operator. The Raven receives his first warning from Lana after completing one of these direct mission requests, and after doing it a second time, Lana Nielsen ceases to be his operator, leaving him in the dark without new contracts to accept. The Raven has no choice but to continue fighting in the Arena until he can face Hustler One.

PROGTECH continues to face attacks from unknown forces, this time at their head of R&D Elan Cubis. The Raven comes to his aid, and Elan agrees to assist the Raven in anyway he can for information regarding Hustler One and Nine-Ball. Cubis discovers that all important files pertaining to Hustler One and Nine-Ball have been deleted, and sources claim that no one has ever seen Hustler One in person. After reaching 2nd place in the main arena, Elan Cubis goes into hiding for fear of Nine-Ball coming to assassinate him, and Lana Nielsen returns to give one final mission to the Raven. In an abandoned factory in Isaac City, the Raven faces against Nine-Ball, and then two more Nine-Balls at once, all with Lana Nielsen's voice, albeit distorted. Lana Nielsen is revealed to be Hustler One, and that Nine-Ball is controlled by an AI, similar to the first Nine-Ball and "R" from the original Armored Core. After destroying the three copies, the Raven descends further into the complex and discovers the ultimate form of Nine-Ball. Nine-Ball Seraph, a more powerful and deadlier version of the red and black AC. The Raven defeats Nine-Ball Seraph, and with the destruction of Hustler-One, the Ravens' Nest functions ceased to operate.


Gameplay

Gameplay is identical to Armored Core and Armored Core Project Phantasma. With new parts introduced, previous parts were adjusted to better balance the game. Like in Project Phantasma, the player can transfer data from either the original Armored Core or Project Phantasma. Secret parts in the original Armored Core could not be obtained in Project Phantasma, but in Master of Arena, they are available in the shop from the beginning.

The Arena concept from Project Phantasma has been expanded, and is now integral to progressing through the main game. The player cannot enter the Arena proper until the player's AC is backed by a sponsor. At points in the game to progress the story, the ability to compete in the Arena will be revoked in order to focus on critical missions for the Raven.

Armored Core Master of Arena came with two discs. The first disc contains the mission mode, sub arena, and main arena. On disc 2 was the Ex Arena and Ranker Mk. Ex Arena provided 8 additional Arenas for the players to compete in, and Ranker Mk could let the player create their own custom Arena mode, including AI for the ACs.


Parts

In Armored Core Master of Arena, 27 new parts are introduced, bringing the final total of the PS1 Armored Core parts to 187. All previous parts in the series can be accessed in the shop, and some items have had stat changes along with the new parts in order to keep the game balanced.


2298431-hd_12_radar.jpg

||HD-12-RADAR
  • Part Type: Head
  • Price: 72600
  • Weight: 180
  • Energy Drain: 511
  • Armor Points: 831
  • Def Shell: 104
  • Def Energy: 159||A specialized unit equipped with a wide variety of radar functions
  • Computer Type: Standard
  • Map Type: Area & Place Name
  • Noise Canceler: Provided
  • Bio Sensor: Provided
  • Radar Functions: Provided
  • Radar Range: 8720
  • Radar Type: Standard

2298434-hd_helm.jpg

||HD-HELM
  • Part Type: Head
  • Price: 63200
  • Weight: 134
  • Energy Drain: 793
  • Armor Points: 850
  • Def Shell: 172
  • Def Energy: 185||Well-balanced unit with improvements made to all existing functions
  • Computer Type: Detailed
  • Map Type: Area & Place Name
  • Noise Canceler: None
  • Bio Sensor: None
  • Radar Function: Provided
  • Radar Range: 7300
  • Radar Type: Standard

2298433-hd_h10.jpg

||HD-H10
  • Part Type: Head
  • Price: 81000
  • Weight: 261
  • Energy Drain: 332
  • Armor Points: 956
  • Def Shell: 204||Heavily armored unit designed with defensive strength in mind
  • Def Energy: 210
  • Computer Type: Rough
  • Map Type: Area Memory
  • Noise Canceler: None
  • Bio Sensor: None
  • Radar Function: None

2298432-hd_4004.jpg

||HD-4004
  • Part Type: Head
  • Price: 44100
  • Weight: 139
  • Energy Drain: 628
  • Armor Point: 820
  • Def Shell: 146
  • Def Energy: 138||A design-oriented model with low basic functionality
  • Computer Type: Detailed
  • Map Type: Area Memory
  • Noise Canceler: Provided
  • Bio Sensor: None
  • Radar Function: Provided
  • Radar Range: 6200
  • Radar Type: Standard

2298454-xxl_d0.jpg

||XXL-D0
  • Part Type: Core
  • Price: 115000
  • Weight: 910
  • Energy Drain: 1120
  • Armor Points: 2960
  • Def Shell: 608||Test model that represents the next generation standard
  • Def Energy: 610
  • Maximum Weight: 3320
  • Anti-Missile-Response: 32
  • Anti-Missile-Angle: 20
  • Extension Slots: 5

2298428-an_891_s.jpg

||AN-891-S
  • Part Type: Arms
  • Price: 54200
  • Weight: 1790
  • Energy Drain: 1290||High defense model equipped with armor shielding
  • Armor Points: 1920
  • Def Shell: 480
  • Def Energy: 509

2298429-aw_r4.jpg

||AW-R/4
  • Part Type: Arms
  • Type: Cannon
  • Price: 126300
  • Weight: 1650
  • Energy Drain: 187
  • Armor Points: 1600
  • Def Shell: 0
  • Def Energy: 0||Multi-cannon firing capability
  • Weapon Lock: Standard
  • Attack Power: 1024
  • Number of Ammo: 180
  • Ammo Type: Solid
  • Ammo Price: 150
  • Range: 8000
  • Maximum Lock: 1
  • Reload Time: 15

2298438-ln_s3.jpg

||LN-S3
  • Part Type: Legs
  • Type: Humanoid Legs
  • Price: 75000
  • Weight: 2300
  • Energy Drain: 2050
  • Armor Points: 3426||Lightweight model, but without sacrificing defense or load capacity
  • Def Shell: 752
  • Def Energy: 680
  • Maximum Weight: 5630
  • Speed: 106
  • Stability: 1480
  • Jump Function: Provided

2298435-lb_h230.jpg

||LB-H230
  • Part Type: Legs
  • Type: Reverse Joint
  • Price: 56000
  • Weight: 2593
  • Energy Drain: 1848
  • Armor Points: 3880||New reverse joint model featuring enhanced load capacity
  • Def Shell: 695
  • Def Energy: 430
  • Maximum Weight: 5124
  • Speed: 275
  • Stability: 2954
  • Jump Function: Provided

2298437-lf_tr_0.jpg

||LF-TR-0
  • Part Type: Legs
  • Type: Four Legs Type
  • Price: 92000
  • Weight: 2593
  • Energy Drain: 3358
  • Armor Points: 2546||Enhanced speed while retaining defensive properties
  • Def Shell: 589
  • Def Energy: 669
  • Maximum Weight: 4360
  • Speed: 504
  • Stability: 542
  • Jump Function: Provided

2298436-lc_htp_h5.jpg

||LC-HTP-H5
  • Part Type: Legs
  • Type: Caterpillar
  • Price: 64000
  • Weight: 3056
  • Energy Drain: 3140
  • Armor Points: 3884||Enhanced hover tank with increased speed and maneuverability
  • Def Shell: 687
  • Def Energy: 645
  • Maximum Weight: 5630
  • Speed: 284
  • Stability: 731
  • Jump Function: None

2298441-pcv.jpg

||P/CV
  • Part Type: FCS
  • Price: 96000
  • Weight: 24||Wide area model well suited for close to mid range encounters
  • Energy Drain: 55
  • Maximum Lock: 1
  • Lock Type: Standard

2298430-b_pt000.jpg

||B-PT000
  • Part Type: Boosters
  • Price: 62500
  • Weight: 301||Power on demand. For rapid approaches and retreats
  • Energy Drain: 52
  • Boost Power: 23400
  • Charge Drain: 7450

2298448-wm_mvg812.jpg

||WM-MVG812
  • Type: Small Missile
  • Price: 54000
  • Weight: 1016
  • Energy Drain: 300
  • Radar Function: None
  • Weapon Lock: Standard
  • Attack Power: 830||A heat-seeking missile that tracks its target
  • Number of Ammo: 40
  • Ammo Type: Solid
  • Ammo Price: 300
  • Range: 10000
  • Maximum Lock: 4
  • Reload Time: 30

2298449-wm_x15_ex.jpg

||WM-X15-EX
  • Type: Plasma Dispenser
  • Price: 86000
  • Weight: 580
  • Energy Drain: 330
  • Radar Function: None
  • Weapon Lock: None
  • Attack Power: 1560||Plasma mortar
  • Number of Ammo: 60
  • Ammo Type: Energy
  • Ammo Price: 0
  • Range: 0
  • Maximum Lock: 0
  • Reload Time: 15

2298451-wr_rs7.jpg

||WR-RS7
  • Type: Special Rocket
  • Price: 176000
  • Weight: 759
  • Energy Drain: 31
  • Radar Function: None
  • Weapon Lock: None
  • Attack Power: 200||Launches special rockets that disable their target's functions
  • Number of Ammo: 12
  • Ammo Type: Solid
  • Ammo Price: 2046
  • Range: 15500
  • Maximum Lock: 0
  • Reload Time: 40

2298450-wrr_10.jpg

||WRR-10
  • Type: Mine Dispenser
  • Price: 143000
  • Weight: 351
  • Energy Drain: 24
  • Radar Function: None
  • Weapon Lock: None
  • Attack Power: 2240||Floating proximity mine
  • Number of Ammo: 100
  • Ammo Type: Solid
  • Ammo Price: 436
  • Range: 0
  • Maximum Lock: 0
  • Reload Time: 8

2298453-wx_ed2.jpg

||WX-ED2
  • Type: Plasma Cannon
  • Price: 74000
  • Weight: 1350
  • Energy Drain: 750
  • Radar Function: None
  • Weapon Lock: Standard
  • Attack Power: 572||Simultaneously fires two plasma bursts
  • Number of Ammo: 160
  • Ammo Type: Energy
  • Ammo Price: 0
  • Range: 12000
  • Maximum Lock: 1
  • Reload Time: 6

2298452-wx_c4.jpg

||WX-C/4
  • Type: Laser Cannon
  • Price: 138000
  • Weight: 1670
  • Energy Drain: 905
  • Radar Function: None
  • Weapon Lock: Standard
  • Attack Power: 1259||Laser cannon that can simultaneously fire four linked laser cannons
  • Number of Ammo: 60
  • Ammo Type: Energy
  • Ammo Price: 0
  • Range: 7600
  • Maximum Lock: 1
  • Reload Time: 32

2298440-p77_st.jpg

||P77-ST
  • Type: Stealth
  • Price: 230000||Special equipment that gives the AC stealth capability
  • Weight: 1780
  • Energy Drain: 998

2298444-wg_hg770.jpg

||WG-HG770
  • Type: Hand Gun
  • Price: 59000
  • Weight: 210
  • Energy Drain: 64
  • Weapon Lock: Wide & Shallow
  • Attack Power: 540||A scattershot handgun with improved target accuracy
  • Number of Ammo: 100
  • Ammo Type: Solid
  • Ammo Price: 147
  • Range: 7300
  • Maximum Lock: 1
  • Reload Time: 7

2298447-wg_xw11.jpg

||WG-XW11
  • Type: Laser Rifle
  • Price: 61000
  • Weight: 547
  • Energy Drain: 451
  • Weapon Lock: Special
  • Attack Power: 549||Laser rifle that is capable of firing two simultaneous shots
  • Number of Ammo: 70
  • Ammo Type: Energy
  • Ammo Price: 0
  • Range: 10500
  • Maximum Lock: 1
  • Reload Time: 6

2298443-wg_fgi00.jpg

||WG-FGI-00
  • Type: Flame Shell
  • Price: 62300
  • Weight: 815
  • Energy Drain: 18
  • Weapon Lock: Wide & Shallow
  • Attack Power: 200||Napalm. Burns the area surrounding the point of detonation
  • Number of Ammo: 60
  • Ammo type: Solid
  • Ammo Price: 104
  • Range: 8600
  • Maximum Lock: 1
  • Reload Time: 15

2298446-wg_rfe.jpg

||WG-RF/E
  • Type: Sniper Rifle
  • Price: 71000
  • Weight: 412
  • Energy Drain: 156
  • Weapon Lock: Special
  • Attack Power: 3800||Sniper rifle with significantly increased bullet velocity
  • Number of Ammo: 10
  • Ammo Type: Energy
  • Ammo Price: 0
  • Range: 22000
  • Maximum Lock: 1
  • Reload Time: 48

2298445-wg_mg500e.jpg

||WG-MG500/E
  • Type: Machine Gun
  • Price: 56100
  • Weight: 415
  • Energy Drain: 10
  • Weapon Lock: Special
  • Attack Power: 185||A new machine gun that fires energy rounds
  • Number of Ammo: 500
  • Ammo Type: Energy
  • Ammo Price: 0
  • Range: 6800
  • Maximum Lock: 1
  • Reload Time: 2

2298439-ls_1000w.jpg

||LS-1000W
  • Part Type: Laser Blade
  • Price: 67500
  • Weight: 212||An irregular blade that emits an energy wave
  • Energy Drain: 71
  • Charge Drain: 2430
  • Attack Power: 1849

2298442-sp_absre.jpg

||SP-ABS/Re
  • Part Type: Optional Part
  • Type: Balancer Option
  • Price: 68000||Enhanced SP-ABS model
  • Slot Spend: 2
  • Function: New SP-ABS

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