- Name
- Dark Messiah
- Features
- 2 games
- view all →
- First game
- Dark Messiah of Might & Magic
- Aliases

Dark Messiah
FRANCHISE »
Dark Messiah
Franchise Wiki Images Related Pages
Dark Messiah
Games
Franchise details
Characters
Locations
Concepts
- Has concepts: Blood (Concept), Downloadable Content (Concept), Fatality (Concept), Slashing Weapons (Concept), Voice Acting (Concept), Zombie (Concept), Classical Elements (Concept), Elemental Weapons (Concept), Faceless Hero (Concept), Freezing Weapons (Concept), Collectible (Concept), Collector's Edition (Concept), Havok Physics (Concept), Plot Twist (Concept), Time Limit (Concept), Games on Demand (Concept), War Cry (Concept), Jump (Concept), Spin-Off (Concept), Customizable Character (Concept), Cutscene (Concept), Evade (Concept), First-Person Perspective (Concept), Physics Manipulation (Concept), Stealth (Concept), Chase (Concept), Full Body Awareness (Concept), Melee (Concept), Squad (Concept), Boss Fight (Concept), Breath Attack (Concept), Status Effect (Concept), Inventory Loss (Concept), Piercing Weapons (Concept), Stealth Kill (Concept), Changing Sides (Concept), Cults (Concept), Dual Wielding (Concept), Multiple Endings (Concept), Deadly Gas (Concept), Duel (Concept), Playing Dead (Concept), Unreliable Mentor (Concept), Lightning Manipulation (Concept), Magic (Concept), Spellcaster (Concept), Telekinesis (Concept), Backstab (Concept), Lock Picking (Concept), Optional Boss (Concept), Hack and Slash (Concept), First Person Melee (Concept), Night Vision (Concept), Inventory (Concept), Poison (Concept), Skill Points (Concept), Achievements (Concept), Experience Points (Concept), Health (Concept), Execution (Concept), Boss Assistance (Concept), Archer (Concept), Electricity (Concept), Sprinting (Concept), Weak Spot (Concept), Chosen One (Concept), Slow Motion (Concept), Ledge Crossing (Concept), Reflection (Concept), Destructible Environment (Concept), Knock Back (Concept), POV Cutscene (Concept), Dragon (Concept), Archery (Concept), Blocking (Concept), Magically Imbued Weapons (Concept), Sword and Sorcery (Concept), Darkness (Concept), Unbeatable Enemy (Concept), Flashback (Concept), Sneaking Mission (Concept), Impaling Weapons (Concept), Source Engine (Concept), Cloak (Concept), Critical Hit (Concept), Orc (Concept), Exorcism (Concept), Guards (Concept), Aural Characters (Concept), Loading Screen (Concept), Spiders (Concept), Necromancers (Concept), Smithing (Concept), Cowardly Enemies (Concept), Flying Enemies (Concept), Eye Poking (Concept), Instant Death (Concept), Horses (Concept), Level Up (Concept), Skeleton Warriors (Concept), Leap Attack (Concept), Front Kick (Concept), Ghoul (Concept), Nonlinear Development (Concept), Cyclops (Concept), Redshirt (Concept), Goblins (Concept), Succubus (Concept), Tutorial (Concept), Undead Invasion (Concept), Dungeon Crawling (Concept), Digital Distribution (Concept), Skill Tree (Concept), The Locked Door (Concept), Pratfall (Concept), Durability (Concept), Agile Mutant/Undead Enemy (Concept), Undead Dragon (Concept), Sunset (Concept), Crushing Trap (Concept), First-Person Regain Consciousness (Concept), Expendable NPC (Concept), Checkpoint (Concept), Difficulty Level (Concept), Microtransaction (Concept), Auto-Save (Concept), Bink Video (Concept), Chapters (Concept), Credits Menu Option (Concept), Damage Flash (Concept), Difficulty Achievement (Concept), Direct2Drive (Concept), E3 2006 (Concept), E3 2007 (Concept), Fragile Floor (Concept), Immersive Sim (Concept), Infinite Spawn (Concept), Item Container (Concept), Kill to Death Ratio (Concept), Must Press Start to Play (Concept), Original Soundtrack Release (Concept), Plummeting Enemies (Concept), Retail Games with Steam Activation (Concept), Role-Playing Shooter (Concept), Scripted Events (Concept), SecuROM (Concept), Shielded Enemies (Concept), Steam (Concept), Valve Anti-Cheat (Concept), Xfire (Concept), Ambient Wildlife (Concept), Giant Enemy X (Concept), Pao Kai (Concept)
Objects
- Has objects: Fireball (Object), Spear (Object), Ice Beam (Object), Water (Object), Book (Object), Bow (Object), Cloaking Device (Object), Boots (Object), Switch (Object), Axe (Object), Chains (Object), Sword (Object), Armor (Object), Spider Web (Object), Bed (Object), Crystal (Object), Club (Object), Key (Object), Lightning Bolt (Object), Ladder (Object), Magic Staff (Object), Blood (Object), Fire Arrow (Object), Ice Arrow (Object), Shield (Object), Treasure Chest (Object), Ring (Object), Barrel (Object), Potion (Object), Dagger (Object), Spell (Object), Diary (Object), Mutilated Corpse (Object), Longsword (Object), Corpse (Object), Door (Object), Wooden Chair (Object), Ship (Object), Torch (Object), Longbow (Object), Mana Potion (Object), Ballista (Object), Forge (Object), Crate (Object), Portcullis (Object), Staircase (Object), Arrowhead (Object), Rope Arrow (Object)
People
- Has people: Cyrille Artaux (Person), Cyrille Monge (Person), Francesco Mei (Person), Marc Alfos (Person), Martial Le Minoux (Person), Nathalie Homs (Person), Philippe Catoire (Person), Serge Thiriet (Person), Thierry Kazazian (Person), Xavier Fagnon (Person), Tiphaine Locqueneux (Person), Miguel Ángel Montero (Person), Raphael Colantonio (Person)