- Name
- Tessellation
- Aliases
- triangulation
Tessellation
Real-Time Polygonal Tessellation is a method of drawing polygonal models. A dynamic process, tessellation renders and dumps triangular polygons in proportion to distance and level-of-detail. It is a flagship feature of DirectX 11 and OpenGL.
Concept Images Related Pages
Real-Time Polygonal Tessellation is a method of drawing polygonal models. A dynamic process, tessellation renders and dumps triangular polygons in proportion to distance and level-of-detail. It is a flagship feature of DirectX 11 and OpenGL.
Games view all →]
- Aliens vs. Predator (Game)
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