MERCH!
Watch
All Videos
Premium Exclusives
Series & Shows
Random Video
My Watchlist
Video RSS Feeds
Listen
All Podcasts
My Listen List
RSS Feeds
Words
Articles
Reviews
Community
Forum
Lists
Reviews
Articles
Wiki
Games
Concepts
Characters
People
Platforms
Contribute to the Wiki
Watch
All Videos
Premium Exclusives
Series & Shows
Random Video
My Watchlist
Video RSS Feeds
Listen
All Podcasts
My Listen List
RSS Feeds
Words
Articles
Reviews
Community
Forum
Lists
Reviews
Articles
Wiki
Games
Concepts
Characters
People
Platforms
Contribute to the Wiki
Wiki
›
Games
All Games
Franchises
Characters
Locations
Concepts
Objects
Hardware
Platforms
Accessories
Companies
Companies
People
Explosive-Software
COMPANY
Company
Images
Related Pages
Edit
History
Page info
Developed Games
View all developed games
No games found
Published Games
View all published games
Enemy Zero (Game)
3 December 1996
Enemy Zero is a game developed by Kenji Eno in which all of the enemies are invisible, and their types and positions can only be determined from the sounds they make.
PC
SAT
Ruffian (Game)
Unknown Release
AMI
Company details
Name
Explosive-Software
Abbreviation
Founded
Website
Aliases
Developed Games
None
view all →
Published Games
Enemy Zero (Game)
Ruffian (Game)
view all →
Franchises
D (Franchise)
People
Kenji Eno (Person)
Characters
Laura (Character)
Concepts
2D Characters in a 3D Scenario (Concept)
Abandonware (Concept)
Alien (Concept)
Audio Game (Concept)
Automap (Concept)
Charge (Concept)
Cinematic Games (Concept)
Corridor Crawler (Concept)
Corridor Shooter (Concept)
Cutscene (Concept)
Death (Concept)
Dungeon Crawling (Concept)
Dynamic Soundtrack (Concept)
E3 1997 (Concept)
E3 1998 (Concept)
Extreme Violence (Concept)
Female Protagonists (Concept)
First-Person Perspective (Concept)
Full Motion Video (Concept)
Gynoid (Concept)
Locations
Hall (Location)
Space (Location)
Space Station (Location)
Objects
Air Duct (Object)
Card Lock (Object)
Gun (Object)
Keycard (Object)
Sega Saturn (Object)
Space Station (Object)
Category
:
Companies