Random Junk 6 (RPG discussion pending some research)
As much as I don't want to lose the momentum of our ongoing discussion about game mechanics, I want to do a little research before posting on the next topic, so I'll just follow through with my regular Friday post and start things up in earnest later. Games I've been focusing on: Spelunky (we've reached the 1000 death mark. So proud), Age of Wonders (started up the good-guy campaign with a Dwar...
As much as I don't want to lose the momentum of our ongoing discussion about game mechanics, I want to do a little research before posting on the next topic, so I'll just follow through with my regular Friday post and start things up in earnest later.
Games I've been focusing on: Spelunky (we've reached the 1000 death mark. So proud), Age of Wonders (started up the good-guy campaign with a Dwarven hero), and continuing Solium Infernum (man, is it getting brutal).
As you can probably tell from the prior posts, I've been thinking about RPG systems, and spent a good portion of the week designing a simple adventure game (for my own personal amusement I guess) and refining a pen-and-paper RPG system I've been working on for more than a year now. I think I'm making progress, but I always feel like I've reached the top of the heap, only to see that the heap's much bigger than I thought it was.
Most of the news lately has been nonexistent or series of lists. I'm sure you all have had your fill of those so I won't bother linking anything :) Talk with you soon.
An interview with Tim Schafer from mid-year this year just caught my eye, thanks to an inventive list by Killjoi. So I guess I did link something.