
As a cheap and simple game you start out with only the ability to jump. You will have to time each jump carefully, but if you listen to the beat and don't get distracted, each action will flow with the game very easily. Later you will get the ability to Slide, Kick,

There are 3 zones in the game, each with 11 stages and 1 boss stage per zone. The Boss stage plays out much like the normal stages, only sometimes you are required to "attack" the boss if the obstacles set you up to do so. Usually this involves launching into the air and kicking them in the face, which is really satisfying in a weird way.

Of course the game has its flaws. The game is HARD. While the early levels seem simple and easy, the later levels in each zone, particularly the last 2 levels before the boss, are brutally hard and will test your patience. There are no " checkpoints" in this game whatsoever. If you run into something you go all the way back to the beginning where Commander Video will do some Air Guitar to get back on the beat before starting his run once again. While that alone doesn't seem like a big deal, those later levels I mentioned earlier are extremely long and have a handful of tricky obstacles. 1-11 for example has a whopping 92 gold bars to collect, compared to the usual 20-40. You can see how this gets frustrating very quick.
