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Pitfall! is a 2D platforming adventure where the player has to find 32 treasures within a time limit of 20 minutes. Players control the character Pitfall Harry (Character) and have to guide him through a dense forest filled with deadly obstacles such as snakes, scorpions, rolling logs, alligator infested swamps, and bottomless pits.
The game had many basic gameplay elements that are now common in all platformers. Harry had the ability to jump, swing, climb ladders and run left or right on the screen. The game places Harry on the left side of the screen by default, but a player could choose to tackle the jungle by going right on the screen. The game also had many secret passages which could be used as shortcuts.
Pitfall! was created in 1982 by Activision (Company) employee David Crane (Person). The game was a technical achievement in that it had multiple animated sprites of varying colors with no flickering. Pitfall! introduced the basic concept of having a character jump around to avoid obstacles and collect items, which is now the basis for all platformers. The game was a massive success on the Atari 2600 (Platform) and had ports for numerous game systems afterwards.
The character in the game is lovingly referred to as Pitfall Harry (Character).