
Graphics
It's amazing what Polyphony has milked out of the PS2 by comparison to GT3. GT3 still looks amazing four years later, and yet they've somehow made the fourth installment even better. The real-time reflections on wet roads or even on the left-rear quarter panel of the car you're attempting to pass are just astounding. The painstaking hours they must have spent translating these real-life locales into the game is amazing. Not only do they have a slew of real-life tracks (Laguna Seca, Fuji Speedway, Nurburgring Nordschliefe, etc), the game also features many fictional setting like the classic Deep Forest Raceway. Even the crowd has been improved by implementing 3D models that not only move, but in rally races will run out on the track to take a picture and dive back into the crowd at the last second. The game is an incredible sight to see. I also must say that I simply love the new interface. It's stylish and much easier to use. Oh, and the game also runs in 1080i.
Control

Sound

Replay Value

With all of this stuff, it should get a 10, but there's one thing missing. Online play. We were promised it, as well as many other online options, but they were pulled. It's disappointing to say the least, but with everything else that's available in this game, the glaring omission of online play can't hurt the score too much. Any fan of this game will still be busy for months.
Conclusion

*** This review was written for Flamevault.com shortly after the release of the game. ***