
The game is truly best described as a SNES game that somehow got locked in a time capsule only to be released when the world was ready for it. The game looks and feels like 1991's A Link to the Past but Link himself has the same style as seen in 2003's The Wind Waker. Nintendo seems to have pulled some of the most memorable scenes and characters from the entire Legend of Zelda series to make an appearance. The game begins much like LttP with Zelda calling you telepathically in the middle of a cold, rainy night. Zelda informs Link that she fears the seal that keeps Vaati the Wind Sorcerer imprisoned is weakening. You may remember Vaati from the GBA Four Swords game, where Link (from LttP) successfully sealed Vaati away with the power of the Four Sword. Anyway, the six maidens who maintain watch over the seal join Zelda in an attempt to strengthen the seal. As they begin their magic, Shadow Link appears and captures all 7 of them. With no weapon in-hand, Link must pull the legendary Four Sword from its resting place to defend himself against his own shadow.
By wielding the Four Sword, Link is divided into 4 separate clones of himself and simultaneously released Vaati from his prison. The four Link's must work together to solve the mystery of Shadow Link, rescue the 6 maidens & Zelda, and ultimately eliminate Vaati from Hyrule forever.
Graphics

Control
As you would expect, the game plays much in the same way as Link to the Past. B swings your sword, A uses secondary weapons, and R performs a roll attack rather than dashing. But this is just the tip of the iceberg because Nintendo has mixed in a ton of new features as it pertains to the combat. Link can now perform combos using different combinations of B and the D-Pad; dash across gaps with a fierce stabbing attack, moving hurricane spins, stab foes behind him without turning around, and more. Another feature is that you can rack up combos by killing enemies without being hit. The more you kill untouched, the more Force Gems the deaths will yield. To someone who hasn't played this game, and only remembers enemies as they were in LttP, this combo system may seem extraneous, but the SNES couldn't handle 113 knights on screen at once...the GameCube can...and will...and does. You're going to be fighting against hordes of enemies at times, so racking up combos is a huge factor in determining the true Hero. By the way, Force Gems fuel the power of the Four Sword. The puzzles are great and involve everyone playing. At no point will one player be waiting around. Whether in single-player with battle formations at your disposal or multi-player where everyone has to work together, the gameplay in this game is addicting and competitive.
Sound

Replay Value
I mentioned before that it was addicting. Addicting might be an understatement. The game is unlike any other Zelda game in the way that the world of Hyrule is presented. Instead of an expansive overworld map, the game is divided into episodes, 8 levels with 3 stages each to be exact. Each level presents its own weapons, enemies, bosses, and puzzles that all the players must figure out together. The twist is that in multiplayer, all players are competing against each other while they simultaneously try to complete the quest. At the end of each level, the players are ranked and only one player can become the true Hero of Light by the end of the game. You can go back to any level after you've beaten it if you have one of those friends that demands "do-overs." The game also comes packed with extra mini-games. The first of which is Shadow Battle, which could best be described as a 2D Power Stone in the Zelda universe. Other mini-games can be unlocked by playing through the story mode. One thing I really like is that each time you load your saved game, you have the option of going solo or adding your friends to the mix. The core of the game is good enough for single-player, but the replay value shines brightest when you throw in a few GBA's and a friend or three.
Conclusion

*** This review was written for Flamevault.com shortly after the release of the game. ***