In the war zone that is the autumn 2010 video game market, it's easy to overlook a game like Enslaved. This is a shame, because although flawed, the game is also quite unique. Backed by minimal marketing and releasing amongst a slew of highly anticipated games, Enslaved came out of left field to deliver an uneven but ultimately worthwhile experience.
Enslaved starts with a bang, throwing the you right into the action and seamlessly introducing the numerous gameplay elements in an engaging way. Taking control of a stoic wanderer called Monkey, you will navigate a rapidly disintegrating slave ship as it hurdles wildly through the skies of post apocalyptic New York. Searching desperately for an escape pod, you'll control Monkey as he leaps and crawls across the outside of the ship. As the ship falls ever lower, Monkey finds one last escape pod. Unfortunately, it's already occupied by a teenage girl, and the ensuing chaos of the crash leaves Monkey unconscious. Upon waking, the girl, Trip, informs Monkey that she has outfitted him with a hacked slave headband, thus binding him to her. The two strike a deal; Monkey will escort Trip three hundred miles West to her village, and in return Trip will remove the headband. This opening sequence is exhilarating and provocative, but unfortunately the rest of the game doesn't quite maintain this level of quality.

There are also a few sequences in which Monkey will ride a hover board in order to cross larger expanses of land or to fight a boss. Although the platforming and combat can be cumbersome at times, they are largely enjoyable experiences. The same can not be said of the hover boarding sections, which feature some of the slipperiest controls you'll see in a console game. Trying to jump precisely from platform to platform with the hover board is like trying to perform brain surgery with a scalpel coated in butter. While having an epileptic seizure.

The graphics, on the other hand, are consistently quite nice. Post apocalyptic New York sports an overgrown look that is just lovely, and characters move through the environment in convincing and (mostly) realistic ways. The character models also look pretty good, but it's their animations that really sell the game. The nuance with which Monkey and Trip emote goes a long way towards immersing you in Enslaved's fiction, and the battle animations are fearsome. Fighting is entertaining despite the weird camera issues and simple controls simply because it looks so damn brutal, especially later on in the game when you'll be fighting larger groups of enemies. Unfortunately, the trademark Unreal Engine issue of texture pop-in rears its ugly head now and again, but it barely detracts from what is overall a very good looking game.

Whether or not you enjoy Enslaved largely comes down to how much you value story and atmosphere versus good gameplay. The fighting and climbing aren't necessarily bad, but they do have their issues and they do get a bit stale by the end of the game. That said, this apocalypse is a unique and visually stunning one the likes of which haven't been seen in gaming before. If you're looking for an original world to explore, you may find yourself enraptured by Enslaved.