A collection of classic and modern first-person games that use 2D sprites for enemies and objects in a 3D / pseudo-3D environment.
Examples
Chex QuestSaints of VirtueAlbionQuarantine
List Requirements
Uses 2D sprites for the majority of objects.
Environment is 3D or pseudo-3D.
First-person perspective
Free camera rotation.
Can be only a segment or mode in the game.
List Exclusions
Map / Mission / Expansion packs.
Sequels using the same engine or tech.
Game toolkit shovelware with little originality.
Mods.
Credits & Contributions
Special thanks goes to meauxdal and everyone who contributed to the comprehensive list of games over at selectbutton.net which I'm using for reference. Further suggestions are also welcomed in the comments below if you don't see something here or on meauxdal's list that you think should be included.
History
Early games used various techniques like isometric projection, mode 7, sprite scaling and ray casting to create the illusion of 3D because true fully 3D rendering just wasn't possible at the time and these limitations lead to the development of a distinct visual look primary seen in 90's FPS games like DOOM and often referred to as "2.5D" because they marked a transitional period from 2D to 3D games that used a combination of elements from both.
Missing From Wiki:
Rock 'n Shaolin: Legend of the Seven Paladins 3D (DOS, 1994)
Old Gold 3D (DOS, 1994)
Sensory Overload (Mac, 1994)
Mazeworld: The Ghost of Mordaine (Mac, 1994)
Poom (Amiga, 1994) (unfinished/prototype)
Immoral Cumbat (DOS, 1995)
Bad Toys 3D (Win, 1995)
Project Battlefield (Amiga, 1995)
Monster / Monstrum (Amiga, 1995)
Aquakon (Amiga, 1995)
Ubek (Amiga, 1995)
Heretic: Shadow of the Serpent Riders (DOS, 1996)
The Terminator: Skynet / SkyNET (DOS, 1996)
Spectre (SNES, 1994)
Xylot's Revenge (DOS, 1995)
Rex Blade: The Battle Begins (DOS, 1996)
Duracell: Run the Bunny (DOS, 1996)
RoboQuest (DOS, 1996)
Master Won Liu's Escape From Doctor Chang's Dungeon (DOS, 1996)
JSWAT / Japanese Special Weapon And Tactics Team (Saturn, 1996)
Pie In The Sky Engine Games
For brevity I'm excluding most Pie In The Sky game engine shovelware titles from the main list because they either don't exist in the wiki or are hackneyed and horrible.
Master Won Liu's Escape From Doctor Chang's Dungeon (DOS, 1996)
The Revenge of Dr. Chang (DOS, 1996)
3D Xmas Adventure: Santa's Rescue (DOS, 1996)
The Maze! (DOS, 1996)
Showing 1-10 of 142 items
Tau CetiTau Cetihttps://giantbomb.com/wiki/Games/Tau_CetiOpens wiki page
Academy: Tau Ceti IIAcademy: Tau Ceti IIhttps://giantbomb.com/wiki/Games/Academy_Tau_Ceti_IIOpens wiki page
Midi-MazeMidi-Mazehttps://giantbomb.com/wiki/Games/Midi_MazeOpens wiki page
Top GunTop Gunhttps://giantbomb.com/wiki/Games/Top_GunOpens wiki page
DrakkhenDrakkhenhttps://giantbomb.com/wiki/Games/DrakkhenOpens wiki page
Top Gun: The Second MissionTop Gun: The Second Missionhttps://giantbomb.com/wiki/Games/Top_Gun_The_Second_MissionOpens wiki page
Wing CommanderWing Commanderhttps://giantbomb.com/wiki/Games/Wing_CommanderOpens wiki page
Cyber-CopCyber-Cophttps://giantbomb.com/wiki/Games/Cyber_CopOpens wiki page
Catacomb 3-DCatacomb 3-Dhttps://giantbomb.com/wiki/Games/Catacomb_3_DOpens wiki page
Wing Commander II: Vengeance of the KilrathiWing Commander II: Vengeance of the Kilrathihttps://giantbomb.com/wiki/Games/Wing_Commander_II_Vengeance_of_the_KilrathiOpens wiki page