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Game » consists of 4 releases. Released Aug 11, 1982
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Every few rounds, there's a board with no ghosts in it, but only for a limited time
Potentially deadly in the real world, annoying and funny in the animated world.
Eat the green super pellet and become Super Pac-Man!
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
The continue is a classic gaming concept, and usually arises when the player "dies" or fails in the game. Usually some loss is tied to a continue, in a form of a "life" or something of other value.
In the bonus level a timer counts down. The sooner you finish, the higher bonus you'll get
A type of gameplay where the main goal is to eat or collect a certain amount of stuff. At the same time, enemies will try to eat the player character.
Ahh, eating... We can't live without it, and, apparently, neither can some characters. From snakes to dots, games have odd ways of dishing out their dishes.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
4 of them
You can put your initials in this one.
An intermission is a little scene shown between rounds to give the player a break. It may advance the storyline or just be humorous. The intermission can be seen as a grandfather to the cutscene, as they often featured humerous animations that weren't necessarily related to the gameplay at all.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
A mascot is an iconic character heavily used in the advertising and marketing of a product, franchise, business, or company. Notable mascots include Mario, Sonic the Hedgehog, Ulala, Mickey Mouse, and the Big Daddies.
Ever since Pac-Man, games have had us navigating mazes.
The Namco Super Pac-Man is an 8-bit arcade system board that was initially used by Namco in 1982. It was the company's first board to use a Motorola M6809 processor (using two of them) instead of a Zilog Z80.
Some games feature protagonists that are not humanoid in nature. These are creatures that do not have human characteristics (i.e. stand on 2 legs, have 2 arms, a body and a head).
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
Being able to travel off one side of the screen and in from the other side.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
A level in which everything is displayed on-screen at once, with no scrolling, flip screen, or 3D movement. Many '80s games consist entirely of single-screen levels.
Games whose main character is ball-shaped, sometimes with a face and/or hands/feet, but mostly just spherical.
The strategy of demonstrating how awesome something is by putting the word "super" in its title. Incredibly popular among developers making games for the Super Nintendo, which itself counts as an example.
When you're Super, hit the button to go even faster.
Whether by item or otherwise, temporary invincibility provides the user a brief moment where they are impervious to attack.
"Vore" is an internet term for a sexual fetish for the act of a creature swallowing someone else whole while they are still alive. The act is also seen in many video games, in a decidedly less sexual manner.
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