Soldier of Fortune
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Soldier of Fortune was an FPS series first developed by Raven Software. It starred John Mullins, a mercenary who was based on a real-life CIA agent of the same name.


Part of the series claim to fame was the use of the "GHOUL" engine, which allowed for incredibly violent wounds when shooting people, leading to dismemberment, disembowelment and other nasty effects.

Franchise details
Name
Soldier of Fortune
Features
4 games
First game
Soldier of Fortune
Aliases
Concepts
Objects
People