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Game » consists of 5 releases. Released Jan 27, 2005
The form a character takes when they have undergone a fundamental physical or psychological change. This is usually the result of training, magic, or a specific event.
In some games, usually RPGs, they have a boss of the game to be a angel or appearance of an angelic-like being.
Usually refers to the end of the world.
A mechanic used mainly in Japanese RPGs of both the action and turn-based variety.
Betrayal is when a person breaks the trust and faith that others have placed in them.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Games that let you choose the path you take through the story-line.
Cannibalism occurs when a creature eats the flesh of a member of its own species. Cannibalism is frowned upon in organized societies, and has made several appearances in video games as listed below.
Feline animals commonly kept as pets. There are many different breeds and varieties.
A style of animation that gives games a more hand drawn look.
A clone is a being created as a perfect genetic duplicate of another being, right down to the DNA.
Cyberpunk is an aesthetic choice that is employed in many different media, it focuses on technology and how that technology encroaches on our natural, daily lives.
A specific number that briefly floats above an enemy after an attack which displays the exact amount of damage the attack has done.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The act of killing a god.
A catch-all term for the collection of gods, monsters, and spirits that manifest in the Megami Tensei series. The English usage is derived from the Greek word "daimon," which was used to describe ethereal beings both benevolent and malevolent.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
When a character appears to have died a horrible death, but is then eventually revealed to have somehow survived or was never really dead to begin with, often serving as a plot-twist.
Somewhat of a cross between Amnesia and Insanity, this is where a character replaces their own real original identity with a new false identity (i.e. a false reality/persona/memories), usually caused by either internal psychological trauma or external brainwashing.
Ghouls are carrion eating undead creatures that dwell in graveyards and other lonely places. The stench of death surrounds these vile abominations wherever they go. Some Ghouls have been known to paralyse their victims with their manky claws.
Constantly performing an in-game action to progress a certain attribute.
In some games, either after completing the main game or as part of the game itself, players must replay a harder version of the same level. This is not classified as a different difficulty level, as the levels usually add new mechanics or enemies.
An attack that is fueled by the attacker's own health, causing it to decrease each time the attack is used.
When a character or group of characters does something extremely brave on behalf of another character or group of characters, knowing that they will get killed or seriously injured in the process.
A religion of the Indian subcontinent, encompassing many different traditions. It is the largest third religion in the world, and also one of the world's oldest religions still in practice.
A being with the reproductive organs of both the male and female genders.
A currency used by demons in the Megami Tensei franchise.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
These games have an agenda - social, political, or otherwise. The message is hard to miss.
This is the concept of a figure from ancient mythology being recast into modern times. Sometimes they are meant to resemble their classic incarnations, while other times they completely change to match the times.
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