Shin Megami Tensei: Digital Devil Saga 2
GAME » on January 27, 2005
Digital Devil Saga 2 sees the members of the embattled Embryon tribe experience true Nirvana in this direct sequel that adds new characters, overhauls the mantra grid, and closes the storyline in truly universal fashion.


Plot 

Note: Significant plot points    As a precursor to the events of the game, the player is told that the world is made from data at a quantum level, which is found out in the original Digital Devil Saga. The members of the  Embryon tribe, the players team, are in the Junkyard having been saved by the intervention of God and given bodies to be able to exist in the real world. Waking, they see that the sun has been turned dark, similar to an eclipse, and turns those without the Demon Virus to stone. Only three of the members of the Embryon tribe are in the Junkyard (Serph, Argilla and Gale) as Cielo had been kidnapped by the Lokapala resistance group. After fighting through the Junkyard the player meets the Leader of the Lokapala, Roland, and convinces him that they can help defeat the Karma Society.    Managing to get into the Karma Society's City, the Embryon trys to rescue a former member, Sera from the Medical Ward in the Detention Facility. Their plans are abated by former member Heat, how is been controlled by Madame Cuvier. A second attempt to rescue Sera is made at the E.G.G. facility, made to try to communicate with God, but are once again affronted by Heat trying to stop the rescue. After a heated battle Heat injures Serph and as a result both are dragged into the E.G.G. reactor just as God is trying to envelop and consume the planet. Jenna Angel, the main antagonist from the last game, kills Madame Cuvier and the rest of the Embryon tribe attempts and fails to stop the reactor.     As a result of a failure to stop E.G.G. Jenna Angel releases Meganada into the residence of the Junkyard hoping to spread it to the entire human race, but Roland and Cielo sacrifice themselves to stop this from happening. After this, the tribe enters the new E.G.G. structure and finds Heat's new form caused by the the E.G.G. and seeing that Seph is still alive, saved by the E.G.G. The tribe then learns about the past events that caused the events in the game. It is explained that Sera was a project of the Karma Society had scientists working on a project to create a subject that could communicate with God. Most of the subjects were destroyed by extreme mental pressure, the soul survivor was Sera. A man named Heat O'Brien opposed the project and the way another man Serph Sheffield's treatment of the children. The two fought and Sera was subject to this and saw the real personality of Serph. Due to the project causing a strong link between Sera and God, God "saved" most of those who were killed by Serph as data and recreated into a the Junkyard, which was supposed to be a paradise but when the military found it they wanted it to be used for training thus destroying the tranquillity of the paradise, as AI to deal with the trauma.   Serph was confronted by two pieces of data Serph Sheffield and an AI Serph. Then the data of Heat O'Brien appeared to guild Serph and tells him that he must defeat these two to be free from his past and requesting that he release the AI Heat. After defeating the data, who turned into Varuna (Serph's Atma Avatar) both Serph and Heat escape and Serph meets up with the rest of the tribe after Heat tells him to go and see them and promptly dies due to a wound Serph gave him.   Sera remembers another facility that they could use to reach God, called HAARP. The only way to get to the facility was through an abandoned airport where the tribe is confronted by Karma soldiers that were sent by Jenna Angel. There was a need to sacrifice many of the tribe but Serph and Sera were able to escape to HAARP facility. Once at the facility the two attempt to reach God and to support Sera, Serph holds her hand. There is a massive surge in data causes explosions throughout the facility, killing both Sera and Serph. There data is merged together when they are sent to the sun and they form Seraph. When they reach the sun they are united with the data of the rest of the tribe. After passing through all of the levels of the sun and defeating Brahman, Embryon is able to calm God and send the sun back to its original state. Seraph, as the only one to reach enlightenment, through realising that it was one with God, was able to retain its original body and travel to Nirvana while those of the Embryon who couldn't reach enlightenment were sent back to the world, reincarnated as children on the new formed planet.        

Overview

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Can we party with him? No wait, where are you going?

Digital Devil Saga 2 is an RPG released by Atlus for the PlayStation 2 (Platform) and is a direct sequel to the first game, Digital Devil Saga. It shares most of the gameplay of the original while adding in some new concepts like equippable rings that boast various effects and frenzies that depend on the phase of the sun. It also adds in new characters to tie up the storyline.               

Mantras

 In Digital Devil Saga the player can buy and equip special objects to the characters called Mantras. These allow the characters to learn different skills depending on what they have equipped. The mantras are set up in a hexagonal format so the player has to work their was through low level mantras to get at their stronger counterparts. There are twelve distinct types of mantras with  sub divisions for a few of these. The mantras are levelled up by gaining atama points (AP) which an be increased by ingesting opponents.  

Physical 

These mantras will teach your character abilities that consume health but can preform attacks that are much stronger than those of the attack function. Scattered throughout the physical skills are ability to cause status ailments as well as damage. The physical skills are separated into two kinds, normal and auto.   List of physical mantras:  Mantras skills: Shura:  Body Rush, Mad Rush Sramana: Venom Claw, Double Slash, HP Bonus Bhikkhuni: Raving Slash, Critical, Quick Cure,Resolution Vanquisher: Mute Blow, Chi Blast Holy Beast:  Hell Fang Violent God: Skull Cleve, Death Blow, Retaliate Cruel Leader:  Power Wave, Life Gain Demon Soldier:  Mind Scream, Power Charge, Void Phys, Vengeance Overlord:  Executioner, Resist Phys Warrior King:  Bloodbath, Demon Rage Amatsukami: Gate of Hell, Life Surge  Destroyer: God Slayer, Ragnarok, Null Phys  Priestess: Death Spray, Counter, Quick Escape  Maiden: Stun Needle, Comatose, First Strike, Null Critical  Princess: Charm Slash, Counterstrike, Null Risks  Queen:  Sakura Rage, Attack All, Close Call Godess: Revelation, High Counter, Deploy, Double Repel   

Hunt

These mantras will allow your character to gain more atama points from battle by ingesting an opponent. These are similar to to physical skill in that they require a portion of the character's health to preform and require physical contact on the opponent. There are two kind of hunt skills, fatal and non-fatal.    List of hunt mantras: Mantra skills:  Devourer: Devour, Ingest Mana  Demon Beast: Feed Frenzy, Rend Asunder, Atama bonus, Iron Stomach  Holy Beast: Consume, AP Divide  Godly Beast: Insatiable, Atma Premium, Devour Mana  Demon: Vile Blade, Devil Feast, Taunt, Horror   Battle Demon: Venom Fang, Ingest, Paralyze  Demon Lord: Genocide, Great Feast, Phys Repel, Petrify  Demon God: Last Meal, Phys Drain   

Support

These mantras give the characters spells that give improved stats or lower the opponents. They also encompass the status aliments and    List of support mantras: Mantra spells:  Spirit: Tarukaji, Makajam, Void Mute  Karma: Sukukaja, HP Thief, Mana Bonus  Twilight: Makakaja, Makajamon, MP Thief  Curse: Rakukaja, Enervale, Silent Howl  Arcane: Dark Mirage, Null Mute, Mana Gain  Illusion: Spell Gloom, Dekunda  Evil God: Deliberate, Mana Surge  Adamant: Pulinpa, Stun Sphere, Void Panic, Void Nerve  Kichijyo: Marin Karin, Foul Breath, Void Charm, Void Poison  Vidya Raja: Allure, Neural Shock, Poison Mist, Null Nerve  Holy Leader: Tentarafoo, Stun Wave, Null Panic, Null Poison  Mukti: Fatal Charm, Poison Rain, Void Ailment, Null Charm  Formless: Vanity, Null Ailment   

Fire 

These mantras give your characters the ability to cast the Agi spells as well as the fire resistant and boost abilities.    List of fire mantras: Mantra spells:  First Spirit: Agi, Void Fire  Fire Demon: Maragi, Fire Boost  Fire Leader:  Agilao, Flame Breath, Fire Repel Fire Lord: Maragion, Fire Drain  Fire Emperor: Agidyne, Explode, Fire Amp  Fire God: Maragidyne, Fire Resist  Sublime Fire: Trisagion   

Ice 

These mantras give your characters the ability to cast Bufu spells as well as the ice resistance and boost abilities.    List of ice mantras: Mantra spells:  Ice Spirit:  Bufu, Void Ice Ice Demon:  Mabufu, Ice Boost Ice Leader:  Bufula, Frost Breath, Ice Repel Ice Wolf:  Mabufula, Ice Drain  Ice Master: Bufudyne, Cold Wave, Ice Amp Ice God:  Mabufudyne, Ice Resist Sublime Ice: Niflheim   

Force 

These mantras give your character the ability to cast Zan spells as well as the force resistance and boost abilities.    List of force mantras: Mantra spells:  Dragon:  Zan, Void Force Dragon Lord:  Mazan, Force Boost Hiten:  Zanma, Shock Wave, Force Repel Sky Dragon:  Mazanma, Force Drain Sky Wizard:  Zandyne, Tempest, Force Amp Wind God:  Mazandyne, Force Resist Sublime Wind: Vayaviya   

Earth 

These mantras give your character the ability to cast Tera spells as well as the earth resistance and boost abilities.    List of earth mantras: Mantra spells:  Earth Spirit:  Tera, Void Earth Earth Shrine:  Matera, Earth Boost Earth Temple:  Terazi, Avalanche, Earth Repel Earth Lord:  Materazi, Earth Drain Earth Emperor:  Teradyne, Heavy Rock, Earth Amp Mother Earth:  Materadyne, Earth Resist Sublime Earth: Titanomachia   

Electric 

These mantras give your character the ability to cast Zio spells as well as the electric resistance and boost abilities.    List of electric mantras: Mantra spells:  Bolt Wizard:  Zio, Void Elec Bolt Lord:  Mazio, Elec Boost Lightning:  Zionga, Bolt Flare, Elec Repel Bolt Emperor:  Mazionga, Elec Drain Bolt Master:  Ziodyne, Jupiter's Fury, Elec Amp Bolt God:  Maziodyne, Elec Resist Sublime Bolt: Narukami   

Expel 

These mantras give your character the ability to cast Hama spells as well as resisting the opponents Hama spells.    List of expel mantras: Mantra spells:  Angel: Hama, Taruda, Void Expel Archangel: Mahama, Sukunda, Expel Resist Thrones: Hamaon, Makanda, Makatora, Expel Repel Cherubim: Mahamon, Rakunda, Null Expel Seraphim: Xanadu, Dekaja   

Death 

These mantras give your character the ability to cast Mudo spells as well as resisting the opponents Mudo spells.    List of death mantras: Mantra spells:  Yaksa: Mudo, Curse, Void Death  Evil Spirit: Mamudo, Blood Curse, Stone Gaze, Death Resist Dark Spirit: Mudoon, Wicked Curse, Death Repel Death: Mamudoon, Petrifier, Null Death   

Almighty 

These mantras give your character the ability to cast Megido spells, the strongest strongest spells in the game, as well as the strongest resistance spells.    List of almighty mantras: Mantra spells: Dark Leader:   Megido, Mind Charge Dark Lord: Megidola, Last Word Dark King:  Megidolaon, Magic Repel Dark Lord: Null Element   

Heal 

These mantras give your character the ability to cast Dia spells and revive party members with Recarm.    List of heal mantras: Mantra spells:  Protection:  Dia, Parta, Analyse Fallen Hero: Media, Posumudi, Achedi, Dream Haze Fierce Spirit: Diarama, Paraladi, Me Patra Calm Spirit: Mediarama, Closdi, Cursedi, Dormina Progenitor: Dairahan, Petradi Death Spirit: Mediarahan Vicious God: Salvation, Auto Soma  Hades: Recarm Six Realms: Samarecarm World: Recarmdra, Calm Death   

Esoteric 

These mantras are a collection of different types of skills and spells that range from reducing money loss to gaining chakra back from moving.    List of esoteric mantras: Mantra spells:  Esoteric 1: Mutual Karma Esoteric 2: Miser's Spirti Esoteric 3: Item Find  Esoteric 4: Level Gift Esoteric  5: Full Banquet, Chakra Walk, MAX Critical Esoteric 6: New Banquet, Leech, MIN Critical Esoteric  7: Cocytus, Auto-Chakra Esoteric 8: Null Sleep, Mana Walk   

Boss 

These mantras are obtained by by defeating a specific boss and deliver some of the most powerful abilities.    List of boss mantras: Mantra spells: Boss to defeat:  Root of Evil: Spiteful Force, Death Flies Seth  Aksara: Third Eye, Phys Absorb Shiva  Dragonslayer: Divine Light, Fire of Sinai Michael  God of Light: Chaturbhuja, Celestial Ray Vishnu    

Soundtrack

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 Digital Devil Saga: Avatar Tuner 2 Soundtrack Cover

Digital Devil Saga: Avatar Tuner 2 Soundtrack Song List:   01.     Battle For Survival    02.     Om Mani Padme Hm     03.     Epic Battle     04.     Occupied Sector     05.     Underground City     06.     Coercion    07.     Heroic Battle     08.     Backtracking     09.     Internment Facility     10.     Prison Break     11.    Karma City     12.     Karma Society Tower     13.     Heat's Theme     14.     Madness     15.     EGG Facility     16.     Infiltration     17.     Power Plant     18.     Karma     19.     Inherent Will    20.    EGG Facility Revisited     21.     Hunting - Betrayal     22.     The Bell Tolls     23.     Regret     24.     Airport     25.     The Sun     26.     Enemies Reborn     27.     Divine Identity    28.     One Word     29.     The Rising Sun    30.     Om Mani Padme Hm - Rearrangement

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