- Name
- Ratchet & Clank Future
- Features
- 3 games
- view all →
- First game
- Ratchet & Clank Future: Tools of Destruction
- Aliases

Ratchet & Clank Future
FRANCHISE »
Ratchet & Clank Future is a "next-gen" outing of the Ratchet & Clank. It appears that the Future was just a trilogy.
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Ratchet & Clank Future is a "next-gen" outing of the Ratchet & Clank. It appears that the Future was just a trilogy.
Games
23 October 2007
21 August 2008
Franchise details
Characters
- Has characters: Ratchet (Character), Ace Hardlight (Character), Angstrom Darkwater (Character), Captain Slag (Character), Cassiopeia (Character), Courtney Gears (Character), Dr. Nefarious (Character), Emperor Percival Tachyon (Character), Klunk (Character), Lawrence (Character), Lord Vorselon (Character), Rusty Pete (Character), Ultimate Supreme Executive Chairman Drek (Character), Alister Azimuth (Character), Angela Cross (Character), Big Al (Character), Captain Qwark (Character), Clank (Character), Cronk (Character), Kaden (Character), Mr. Zurkon (Character), Skrunch (Character), Talwyn Apogee (Character), The Plumber (Character), Zephyr (Character), Orvus (Character), Sigmund (Character), Dan Johnson (Character)
Locations
Concepts
- Has concepts: Downloadable Content (Concept), Ghost (Concept), Teleportation (Concept), Villain (Concept), Voice Acting (Concept), Classical Elements (Concept), Resurrection (Concept), Snow (Concept), Anthropomorphism (Concept), Collectible (Concept), Double Jump (Concept), Kid Friendly (Concept), Kidnapping (Concept), Plot Twist (Concept), Unlockables (Concept), Alien (Concept), Planet Jumping (Concept), Male Protagonists (Concept), Titular Protagonist (Concept), Grind (Concept), Jump (Concept), Body Armor (Concept), Cutscene (Concept), Exploration (Concept), Save Point (Concept), Self-Referential Humor (Concept), Third-Person Perspective (Concept), Crouch (Concept), Physics Manipulation (Concept), Mascot (Concept), A.I. Companion (Concept), Customization (Concept), Explosion (Concept), Heads Up Display (Concept), Multiple Protagonists (Concept), Boss Fight (Concept), Currency (Concept), Minigame (Concept), Platform Exclusive (Concept), Boss (Concept), Wall Jump (Concept), Dancing (Concept), Cameo (Concept), Final Boss (Concept), Idle Animations (Concept), Interspecies Duos (Concept), Partners (Concept), Sidekick (Concept), Last of Its Kind (Concept), Robot (Concept), Abilitease (Concept), Climbing (Concept), Inventory Loss (Concept), Super Weapon (Concept), Bats (Concept), Gadgets (Concept), Deadly Gas (Concept), PlayStation Home Tie-In (Concept), Protagonist Death (Concept), Water Effects (Concept), Backtracking (Concept), Lock On (Concept), Upgradeable Weapon (Concept), Combat-Based Platformer (Concept), Dying Race (Concept), Floating Island (Concept), Gliding (Concept), Lombax (Concept), Pre-Order Exclusive (Concept), Reversible Cover Art (Concept), Skill Points (Concept), Comic Relief (Concept), Experience Points (Concept), Health (Concept), Space Battle (Concept), Item Throw (Concept), Weak Spot (Concept), Destructible Cover (Concept), Run 'N Gun (Concept), Destructible Environment (Concept), Polygonal 3D (Concept), Auto-Aim (Concept), Time Paradox (Concept), Time Travel (Concept), Underwater Gameplay (Concept), In-Game Radio (Concept), Darkness (Concept), Potential Love Interest (Concept), Game Reference (Concept), 8-bit (Concept), Artificial Intelligence (Concept), Bizarre Weapons (Concept), Time Manipulation (Concept), Zoni (Concept), Undead Pirates (Concept), Episodic Content (Concept), Power Up (Concept), More Than Two Eyes (Concept), High Definition Graphics (Concept), Damage Over Time (Concept), Internet Culture Reference (Concept), Dimension Travel (Concept), Space Pirate (Concept), Running Gag (Concept), Death (Concept), Moving Platform (Concept), Arena Combat (Concept), Game Over (Concept), Space Whale (Concept), Swarming Enemies (Concept), Penguins (Concept), Cragmite (Concept), Strafing (Concept), Robots With A Sense Of Humor (Concept), Spherical Worlds (Concept), E3 2009 (Concept), Continue (Concept), Crushing Trap (Concept), PlayStation Network (Concept), Dodge Jump (Concept), Checkpoint (Concept), 60 FPS on Console (Concept), Difficulty Level (Concept), Multiple Characters on Box Art (Concept), New Game Plus (Concept), PlayStation Trophies (Concept), Save File Unlockables (Concept), Double Entendre in Game Names (Concept), Auto-Save (Concept), Big Head Mode (Concept), Bink Video (Concept), Box Art Features Character Facing Away (Concept), Deathmatch (Concept), E3 2007 (Concept), E3 2008 (Concept), Fictional Currencies (Concept), Gamescom 2009 (Concept), Greatest Hits (Concept), Interactive Install Screens (Concept), Invisible Wall (Concept), Late Title Card (Concept), Metagame (Concept), PAX 2009 (Concept), Persistent Bullet Hole (Concept), Radial Menu (Concept), Rail Shooting Segment (Concept), Record Breakers (Concept), Scaleform (Concept), Showing Half A Face On Box Art (Concept), SIXAXIS Support (Concept), SpeedTree (Concept), Spike Video Game Awards 2007 (Concept), Stat Tracking (Concept), Unskippable Cutscene (Concept), Unlockable Difficulty Level (Concept), Downloadable to Retail (Concept), Initial Install (Concept), Tokyo Game Show 2009 (Concept)
Objects
- Has objects: Icicle (Object), Facial Hair (Object), Laser (Object), Spaceship (Object), Alcoholic Beverages (Object), Scope (Object), Gun (Object), Rocket (Object), Shotgun (Object), Switch (Object), Flamethrower (Object), Shuriken (Object), Armor (Object), Bomb (Object), Jet Boots (Object), Ammo (Object), Railgun (Object), Space Station (Object), Gold (Object), Hammer (Object), Robot (Object), Clock (Object), Jet Pack (Object), Magnetic Boots (Object), R.Y.N.O. (Object), Suck Cannon (Object), Wrench (Object), Glass (Object), Health Pack (Object), Teleporter (Object), Turret (Object), Magic Staff (Object), Heli-pack (Object), Pirate Ship (Object), Exploding Crates (Object), Blaster (Object), Door (Object), Saw Blade (Object), Plasma Gun (Object), Grog (Object), Street Light (Object), Arcade Cabinet (Object), Platform (Object), Crate (Object), Glow Stick (Object), Eye of Infinity (Object)