- Name
- Mirror's Edge
- Features
- 5 games
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- First game
- Mirror's Edge
- Aliases

Mirror's Edge
FRANCHISE »
A series of platforming games taking place in a dystopian future through a first-person view.
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A series of platforming games taking place in a dystopian future through a first-person view.
Games
Franchise details
Characters
Locations
Concepts
- Has concepts: 2.5D (Concept), Downloadable Content (Concept), Martial Arts (Concept), Profanity (Concept), Slide Tackle (Concept), Throwing Weapons (Concept), Voice Acting (Concept), Collectible (Concept), Non-Player Character (Concept), Unlockables (Concept), Hand to Hand Combat (Concept), Games on Demand (Concept), Flip Off (Concept), Ragdoll Physics (Concept), Regenerating Health (Concept), Jump (Concept), Wall Run (Concept), Disorientation (Concept), Evade (Concept), Police (Concept), First-Person Perspective (Concept), Post-Credits Plot Twist (Concept), Leaderboard (Concept), Stealth (Concept), Puzzle (Concept), Chase (Concept), Explosion (Concept), Full Body Awareness (Concept), Guided by Radio (Concept), Hanging (Concept), Melee (Concept), Sniping (Concept), Vent Crawling (Concept), Slope Sliding (Concept), Acrobatics (Concept), Wall Jump (Concept), Female Protagonists (Concept), Corrupt Government (Concept), Totalitarian Government (Concept), Idle Animations (Concept), Ledge Grab (Concept), Parkour (Concept), Verticality (Concept), Falling Damage (Concept), Disarm (Concept), Rats (Concept), Swinging (Concept), Crotch Damage (Concept), Easter Egg (Concept), Water Effects (Concept), Glitch (Concept), Betrayal (Concept), The Future (Concept), Aggressive Door-Opening (Concept), Train Level (Concept), First Person Melee (Concept), Pre-Order Exclusive (Concept), Achievements (Concept), Electricity (Concept), Sprinting (Concept), Bullet Time (Concept), Slow Motion (Concept), Directed Escape (Concept), Hugging (Concept), Ledge Crossing (Concept), Crouch Jump (Concept), Human (Concept), Polygonal 3D (Concept), POV Cutscene (Concept), Shaky Cam (Concept), Unreal Engine 3 (Concept), Disembodied Voice (Concept), Birds (Concept), First Person Hug (Concept), Joke Character (Concept), Game Reference (Concept), Dystopian World (Concept), First-Person Platforming (Concept), Speedrun (Concept), Cliffhanger (Concept), Message on the Wall (Concept), Cartoon Cutscene (Concept), Enemy Sniper (Concept), Gravity (Concept), Front Kick (Concept), Fake In-game Advertising (Concept), Death (Concept), Tutorial (Concept), Uncanny Valley (Concept), Electronic Music (Concept), Ghost Racer (Concept), Knee Sliding (Concept), Time Trials (Concept), Black and White (Concept), Exit Door (Concept), Xbox Live (Concept), Scripted Death (Concept), Steam (Concept), Exploding Barrel (Concept), PlayStation Network (Concept), Checkpoint (Concept), PlayStation Trophies (Concept), End Credits Songs (Concept), Multiple Art Styles (Concept), Concept Art (Concept), Balancing (Concept), Character Says The Name of The Game (Concept), Theme Song (Concept), Ambient Occlusion (Concept), Bink Video (Concept), Breakable Glass (Concept), Comic Book Adaptation (Concept), Corpse Spasms (Concept), Credits Menu Option (Concept), Crosshair (Concept), Damage Flash (Concept), Direct2Drive (Concept), Disc Streaming (Concept), E3 2007 (Concept), E3 2008 (Concept), Game Critics Awards (Concept), GamersGate (Concept), Games That Ask You to "Press Start" But Will Accept Other Buttons (Concept), Interactive Achievement Awards 2009 (Concept), Light Bloom (Concept), Monster Closet (Concept), No HUD (Concept), Origin (Concept), Outside Of The Map (Concept), Pacifist Playthrough (Concept), Par Time (Concept), PAX 2008 (Concept), Persistent Bullet Hole (Concept), PhysX (Concept), Prommercial (Concept), Scripted Events (Concept), SecuROM (Concept), Single-Player Only (Concept), SIXAXIS Support (Concept), Steam (Concept), Trilogy (Concept), Wilhelm Scream (Concept), Xbox 360 Controller Support for PC (Concept), Xfire (Concept)
Objects
- Has objects: Car (Object), Boots (Object), Helicopter (Object), Fingerless Gloves (Object), Ramp (Object), Assault Rifle (Object), Scope (Object), Skyscraper (Object), Grenade (Object), Gun (Object), Helmet (Object), MP5 (Object), Shotgun (Object), Sniper Rifle (Object), Pistol (Object), Beretta M9 (Object), Bicycle (Object), Camera (Object), Forklift (Object), Submachine Gun (Object), Tank Top (Object), Pants (Object), Shirt (Object), Shoes (Object), Airplane (Object), Gloves (Object), Running Shoes (Object), Bench (Object), Backpack (Object), Armored Car (Object), Cardboard Box (Object), Air Duct (Object), Fence (Object), Glock 18 (Object), Locker (Object), Surveillance Camera (Object), Trash Can (Object), Bed (Object), Map (Object), Pipe (Object), Zip Line (Object), Steel Chair (Object), Clock (Object), Train (Object), Glass (Object), Tattoo (Object), Computer (Object), Television (Object), Traffic Cone (Object), Turret (Object), Ladder (Object), Blood (Object), Radio (Object), Taser (Object), Air Grille (Object), Briefcase (Object), Necktie (Object), Secret Document (Object), Suit and Tie (Object), M1911 (Object), Steyr TMP (Object), Table (Object), Barrel (Object), Cinder Block (Object), Flags (Object), Aluminum Can (Object), Paintings (Object), Pencil (Object), Cage (Object), Rifle (Object), Phone (Object), Laser Sight (Object), Paper (Object), Pump Action Shotgun (Object), Button (Object), Couch (Object), Door (Object), Elevator (Object), Shelf (Object), Toolbox (Object), M249 SAW (Object), Tree (Object), Office Chair (Object), Bullet (Object), Cloud (Object), Formal Clothing (Object), Marker (Object), Truck (Object), Paint Can (Object), Gasoline Can (Object), Van (Object), Cup (Object), Barb Wire Fence (Object), Valve (Object), Desk (Object), Messenger Bag (Object), Battle Dress Uniform (Object), Stapler (Object), Ashtray (Object), Magazine (Object), FN SCAR (Object), H&K G36 (Object), Light Machine Gun (Object), Track Pants (Object), Crane (Object), Trash Bag (Object), Keyboard (Object), Crate (Object), Mouse (Object), Matress (Object), Barrett M95 (Object), Benelli M3 Super 90 (Object), Escalator (Object), Fire Hose Cabinet (Object), Hazard Symbol (Object), NeoStead 2000 (Object), Pallet (Object), Sedan (Object), Shipping Container (Object), Stock (Object), Street Sign (Object), Whiteboard (Object)
People
- Has people: Jules de Jongh (Person), Alfonsina Mossello (Person), Benjamin Crick (Person), Björn Humbe (Person), Brad Borne (Person), Darryl Jenkins (Person), Doug Anderson (Person), Genki Sugita (Person), Gustav Tilleby (Person), Hitoshi Suto (Person), Jesper Skoog (Person), Joacim Lindquist (Person), Laurent Jardin (Person), Lincoln Hershberger (Person), Lisa Miskovsky (Person), Magnus Birgersson (Person), Magnus Olin (Person), Marcus Fritze (Person), Maria Gyongyi Nagy (Person), Ove Lindblom (Person), Petr Szypka (Person), Shoshannah Tekofsky (Person), Sting Luo (Person), Tammy Schachter (Person), Tobias Dahl (Person), Torben Andersen (Person)