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Game » consists of 4 releases. Released Dec 05, 2006
A person serving time in prison or an escaped criminal on the run from the law.
A Cover System is a gameplay mechanic that specifically governs the player's ability to hide behind objects to avoid detection or enemy fire.
Crawling is a form of locomotion in which a person lies down and uses the hands and knees to move around, or by dragging the body along the ground.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
High-tech exoskeleton wearing, sword wielding warriors featuring prominently in the Metal Gear and Mortal Kombat franchises. Several characters assume the identity of a Cyborg Ninja throughout several console generations.
One or more events from someone's past that negatively affected them. Plenty of video game characters have such pasts.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
Sometimes you want a challenge, sometimes you wanna coast.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Your friend in medicine. Mostly.
A character working for an agency or organization who is, in reality, working in secret against the organization for a rival agency.
When the player's actions trigger a change in the game's soundtrack. This adds a cinematic quality to the gameplay.
The 2006 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 10-12.
When a song is played over the end-credits, often by a famous artist.
Enemy Capture is a game mechanic that enables the player to capture or charm enemies. The capture mechanics and the ways enemies are used are myriad, but the effects are always beneficial to the player.
The accent of someone traditionally from England. Not to be confused with Welsh or Scottish, which are totally different despite being sometimes referred to as simply "British" accent.
When the main character at some point has to escape from a confined area, be it a dungeon, a prison cell, or a penal colony.
To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
The 2nd stage after being spotted in the Metal Gear Series.
A dark version of a game's hero, featuring many of the same powers. Usually wears black. Male evil twins often have goatees.
A punctuation mark that is used to express intense emotion.
An environmental hazard that can be exploited to inflict massive areal damage, exploding barrels are one of the most ubiquitous objects to be found in games. The most common methods of ignition include shooting and throwing. Exploding barrels are usually distinguished from the non-exploding kind by a conspicuous red tint.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
The national investigative arm of the American government, the FBI (as commonly abbreviated) is tasked with upholding and enforcing the criminal laws of the United States, and to providing leadership and criminal justice services to federal, state, municipal, and international agencies and partners.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Flashbacks take a player into a flashback sequence. Often playable, but not always.
A special forces unit assembled by Major Zero in the 1960s and the precursor to FOXHOUND.
The special operations group from Metal Gear Solid that serve as that game's bosses.
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