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The Luger P1908 was an early semi-automatic pistol employed by the German Empire and later by Nazi Germany during both World Wars.
A pistol is a very basic hand-held side arm, usually used in case of low ammo or tricky situations. They have appeared in many types of games.
The Plasma Gun launches plasma by using controlled magnetic fields. Plasma weaponry is used throughout the Imperium despite the possibility of the weapon overheating and killing the plasma gunner.
The Makarov PM pistol, or PMM, is a semi-automatic handgun that was formerly used as the standard side-arm for soldiers in the Soviet Union.
The Main pistol in Goldeneye 007. Real life counterpart:Walther PPK.
The PSS (Pistolet Sptsialnyj Samozaryadnyj) was the handgun used by the Soviet KGB and Spetsnaz in the 1980s. It is especially known for its built-in silencer.
A great spread rifle which on full auto will leave nothing but empty shells! First introduce in SOCOM II: U.S. Navy SEALs.
Railgun slugs are often made with radioactive materials.
Ammunition type used in Fallout 3.
You'll shoot your eye out! An altar to the greatest weapon featured in Wasteland, the Fallout franchise, and a certain Christmas movie.
Any firearm meant to be held with two hands, a rifle is a video game object that appears in many combat related video games.
Basically a railgun and a crossbow combined. It fires powerful bolts that sometimes will have a timed explosive attached.
A weapon that launches rockets.
The MK.II is a .22 LR caliber handgun. It is highly accurate, making it popular in world of competition shooting. Though the round is small and generally non-lethal unless it hits its victim in a vital organ.
Sam Fisher's standard sidearm in the Splinter Cell series. Also known as the Five-seveN.
The SC-20K is an assault rifle and was the main weapon used by Sam Fisher in the Splinter Cell series.
The most powerful weapon at short range. Effective against Zombies, Nazis, Demons, etc. Videogame shotguns tend to have exaggerated inaccuracy at long range- real life shotguns are still fairly accurate over a decent distance, while videogame shotguns rarely go more than fifteen feet before becoming completely ineffective.
Make your problems smaller, weaker, and possibly even cuter with a handy-dandy shrink-ray.
One of the best terrorist only weapons in SOCOM: U.S. Navy SEALs. Good damage, good fire rate, good accuracy, mediocre range.
The weapon of choice for accuracy at long distances. The sniper rifle's slow rate of fire makes it ineffective for close range combat, but its high calibre round ensures that it inflicts maximum damage against the target.
The standard sidearm for all COG forces in the Gears of War series. Every player starts with this pistol in both single player campaign, and multiplayer.
A rocket / missile that launches sub rockets / missiles
The SRS99D Sniper Rifle is the primary long-range rifle used by UNSC forces. The only drawbacks are its cumbersome reload, and scarce ammunition.
One of the best automatic machine guns in SOCOM: U.S Navy SEALs, with it's first appearance in SOCOM 3; it goes best with a front grip and suppressor 1.
A firearm capable of firing pistol ammunition automatically. Favored for shorter distances, or dealing death indoors.
The Double Barrel shotgun that appeared in the Doom Series and also returned in the Quake series.
Russian semiautomatic sniper rifle, high calibre and high magnification scope.
An automatic pistol customized and personally designed for The Boss from Metal Gear Solid 3. The ammo chambers are in the design of the infinity symbol to symbolize that it has infinite ammo.
A submachine gun designed by Heckler & Koch as a cheaper alternative to the MP5
The Walther WA2000 is a unique bullpup sniper rifle, designed for specialised roles. The weapon is incredibly rare, and estimates say only 176 examples were produced.
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