- Name
- Shrink-ray
- Aliases
- Shrinker
Description
A Shrink-Ray is a device used to reduce the size of a target, typically through matter rearrangement at the subatomic level. Since "solid" objects are actually dense chains of nanoscopic matter separated by a comparatively high percentage of empty space, shrink-rays can make them smaller by evenly condensing the space between atoms while simultaneously eliminating enough overall mass to maintain a consistent molecular density. Storing this extra mass would then allow it to be reinserted into the target, allowing it to resume its former size.
In games
In adventure or puzzle games, shrink-rays can be used to remove large obstacles, make a heavy or unwieldy object more portable, or to allow a character to fit through a space which would otherwise be unmanageably tight.
Shrink-Rays also make formidable weapons, miniaturizing foes to the point of helplessness. The Duke Nukem and Mario Kart franchises each have weapons which leave shrunken opponents slowed, weakened, and vulnerable to being squashed by normal-sized characters. ' ' ' Red Alert 3 's helicopter-mounted S.H.R.I.N.K. Ray reduces the combat effectiveness of affected units, but noticeably increased their speed in exchange.
- Command & Conquer: Red Alert 3 (Game)
- Corgi's Travel (Game)
- Daffy Duck: The Marvin Missions (Game)
- Duke Nukem 3D (Game)
- Duke Nukem 3D: 20th Anniversary World Tour (Game)
- Duke Nukem Advance (Game)
- Jimmy Neutron: Boy Genius (Game)
- Lighthouse: The Dark Being (Game)
- Maniac Mansion: Day of the Tentacle (Game)
- Primal Prey (Game)
- Ratchet & Clank: Size Matters (Game)
- Scribblenauts (Game)
- South Park (Game)
- Super Granny 5 (Game)
- ZP2KX: Zombies and Pterodactyls 20XX (Game)
