I just played Pyre for the first time this year and had a good time! I agree that the game's priorities can feel muddy (and boy that opening can feel slow), but I also loves its experimental feel--interesting highs and dull lows, but all around a cool game.
Hades is definitely a more "normal" game and has seen more success because of it, but I'm confident Supergiant isn't the kind of dev to sellout their creativity.
Pyre only gets better the farther you get in, and I think you've made it past the sloggiest of it. And as a warning: the pacing gets faster the farther you get in, so yeah, game might not be as long as you think. Good luck!
Log in to comment