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GundamGuru

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GundamGuru

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Man, you're just making me want to replay Final Fantasy Tactics again. My dream would be to have the Octopath devs do a proper FFT sequel for Switch as their next game.

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GundamGuru

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#2  Edited By GundamGuru

@lokihellfire2008: Is it better to be optimistic and wrong or cynical and right, lol?

But I agree. I'd much rather something ongoing and cool like the Spartan Ops in Halo 4, rather than something that's just designed to provide an ongoing revenue stream like the card packs in the Warzone mode in Halo 5.

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GundamGuru

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See, when I hear words like "infinite" or "eternal" all I can think of these days is "our game is an ongoing live service."

The want infinite eternal microtransactions and gameplay treadmills that never go anywhere.

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GundamGuru

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#4  Edited By GundamGuru

See, subtitles like "eternal" and "infinite" just make me think the companies are saying "this is our monetization platform that you will play and pay for eternally." Sort of "the last DOOM/Halo you will ever buy" kind of a thing. And that just bums me out. Hopefully it's just a case of bad subtitle here.

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GundamGuru

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#5  Edited By GundamGuru
@vookatos said:

And yeah, I have no idea how people managed to twist this into a censorship issue. Half the games on there barely work!

Nobody twisted anything. This statement is because some rogue employee at Valve started going after previously-allowed adult visual novels for no reason. They got their hands slapped, but Valve had to issue a statement in response to the furor.

People conflating this with the asset flips and school shooter simulators are being intellectually disingenuous.

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GundamGuru

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Yves is out of his mind. It may work in Paris, but there's no way streaming will fly in rural America, Australia, Canada, South Africa.... basically anyplace other than a built-up metropolis. They'll get a similar backlash to the Xbox One launch always-online DRM the day they try it.

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GundamGuru

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@bradbrains: This strikes me as a direct response to that incident with risque anime games a few weeks ago. They even deliberately call out that they aren't being pressured by their payment processors (read: Paypal) here, as was widely speculated.

Personally, I'm rather OK with this development, since I don't really want some nanny at Valve telling me what I can and can't buy. It was a real bummer to see them crack down on harmless anime games while ignoring economically harmful asset flips, card farms, and achievement farm junk. If they're going to ignore that stuff, I'd rather they ignored games that some of us might actually like playing as well.

At least this policy is consistent.

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I would actually argue the opposite, that on a first run all the added systems and events from the expansion is too overwhelming. A lot of the negative reaction to Xcom 2 around launch was how it was such a buggy technical dumpster fire on PC. They've mostly rectified that, but I don't know about the console ports

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GundamGuru

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I always loved this background lecture in Mass Effect 2:

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"Sir Issac Newton is the deadliest son of a bitch in space."

"...if you pull the trigger on this, you are ruining someone's day. Somewhere, sometime."

That and all of Sgt Johnson's quotes. "I know what the ladies like" "How does 90mm of tungsten strike ya?"

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At the same time, I don't like all the E3 surprises getting revealed before the actual show, as it takes away from a lot of the magic of that show. Those "Holy shit, they're making...?!" moments are some of my favorite historically, and I'd hate to see them disappear entirely due to everything leaking early and being reported. E3 is already becoming a less interesting show with companies doing their own events, and the lack of impactful reveals might just kill it off entirely.

I guess I'd like to see more companies reveal their games earlier, before leaks can happen. Also, they need to do it in more honest ways: showing actual gameplay, giving actual details about what games are (looking at you Fallout 76), and not leading consumers on with strings of pointless teaser trailers and non-information.

I dunno, though... if they had come right out with what Fallout 76 is we might have gotten a priceless reaction like the one to Artifact last year. Point being, I'm not sure if just the fact that there are leaks that's robbing people of that "holy shit" moment. It's just that what's leaking isn't that exciting anymore.