Power Bombcast: The Skin Doesn't Quite Fit
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Game Mess Mornings 05/03/24
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Game » consists of 1 releases. Released Oct 10, 1993
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
Often used as a catch-all term for any game's main story-driven mode of play, campaign mode usually refers to a linear sequence of levels with a continuous story and a definite conclusion, playable single-player and sometimes co-operatively.
Hand-drawn or computer-generated animation.
Crows are familiar over much of the world: large, intelligent, all-black birds with hoarse, cawing voices.
A non-interactive sequence within a game most often used for plot advancement.
It's all in the family.
This concept is for games where at least one of the main characters is female.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Bat-inspired enemies from The Legend of Zelda series. Can appear in various forms such as Fire Keese.
The head of a city government. The perfect candidate if your game needs a rear end in a top hat.
When the President wants to go for a burger, you know that all your cake is a lie.
Amphibious octopus-like creatures that launch rocks from their mouths at people. They are largely land dwelling animals, but have been seen residing in water as well.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
The daughter of a monarch or monarchs.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Monarchs and their families.
A style of action-adventure gameplay revolving around exploring a labyrinth with the necessity of locating new items and equipment to progress beyond otherwise impassable obstacles. The concept is named for its common usage in the Metroid and Castlevania franchises. While the term most commonly refers to 2D games, it can also refer to 3D games.
When a character in a video game is invincible to everything except a certain weapon, item, or spell.
Sometimes silent protagonists come to their senses in sequels or prequels and decide to freely speak their mind.
These games are designed to be played by one person, and one person only.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
An aesthetic sub-genre of fantasy, focusing on brutal barbarians and arcane wizardly magic.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Video games based on Japanese IP's that were developed by Western studios.
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