Chris Johnson
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Chris is an Animation and Gameplay Software Engineer who has worked on Skate 2 and Skate 3 for Electronic Arts, Black Box studio in Vancouver, BC. Before working in video games, Chris developed stock trading software for Windows in Los Angeles.


Chris is an Animation and Gameplay Software Engineer who has worked on Skate 2 and Skate 3 for Electronic Arts, Black Box studio in Vancouver, BC. Before working in video games, Chris developed stock trading software for Windows in Los Angeles.

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