- Name
- Proteus
- Aliases
The Proteus is the Strategic Cruiser of the GallenteFederation. Its well known for its armor tanking abilitys as well as its high damage output. While the Tenguis more known for being used for PVE activities, the Proteus is more of a PVP capable vessel, since it doesn't have to sacrifice tank for E-War modules like a Warp Scrambler. This capability doesn't necessarily mean that the Proteus is actually used for PVP, since it is - like all Tech 3 Ships - tied to very high costs. The Proteus is highly versatile due to its many various subsystems, which grant bonuses to turret damage, armor repair ammount as well as drone damage. These subsystems do have an influence on the available slots and the appearance of the Proteus. Unlike Tech 1 and Tech 2 Ships, Tech 3 Ships can only be produced using the salvaged and recovered remains of Sleeper NPC's, which are only found in the unknown systems beyond wormholes.
Details
Official Description
Freedom is liquid, supple, mellifluous. It surrounds us, engulfs our bodies, drowns our fear. We plumb freedom’s depths and consume the nourishment within. From these waters, we are born; when we die, we shall return to those waters.
Out there, among the stars, are the waters, freedom incarnate. That dark, endless void is our destiny, our path, our goal. We must not fear it, nor should we control it. Rather, we should embrace it, trust it, love it. Its ever-changing face, its protean existence, is our very essence. We are those stars, the void, the awesome waters of space: ancient, forever, free.
- Jinsente Parmen, The Gallente in New Eden
Fitting
| CPU | 0 tf |
| Powergrid | 0 MW |
| Calibration | 400 Points |
| Low Slots | 0 |
| Medium Slots | 0 |
| High Slots | 0 |
| Rg Slots | 3 |
| Rig Size | Medium |
| Drone Capacity | 0 m³ |
| Drone Bandwith | 0 Mbit/sec |
| Structure HP | 1856 HP |
| Cargo Capacity | 0 m³ |
| Mass | 5.341.000 kg |
| Volume | 115.000,0 m³ |
| Inertia Modifier | 0,0 |
| Armor HP | 100 HP |
| EM Resistance | 0 % |
| Explosive Resistance | 0 % |
| Kinetic Resistance | 0 % |
| Thermal Resistance | 0 % |
| Shield HP | 100 HP |
| Shield Recharge Time | 10,00 s |
| EM Reistance | 0 % |
| Explosive Resistance | 0 % |
| Kinetic Resistance | 0 % |
| Thermal Resistance | 0 % |
| Capacitor Capacity | 100 GJ |
| Capacitor Recharge Time | 10,00 s |
| Targeting Range | 0 m |
| Max. Locked Targets | 5 |
| Scan Resolution | 0 mm |
| Sensor Strength | 0 (Gravimetric) |
| Signature Radius | 0 m |
| Max. Velocity | 10 m/sec |
| Warp Speed | 0,75 AU/sec |
Bonuses
- 5% reduction in the amount of heat damage absorbed by modules per level
Required Skills
* Spaceship Command I
- Gallente Cruiser V
- Engineering V
- Shield Operation V
- Gunnery III
Available Subsystems
Defensive:
- Adaptive Augmenter
10% bonus to remot armor repair system effectivness per subsystem skill level
1 Low Slot(s) 1 High Slot(s) 320 m³ Cargo Capacity 1.400.000,00 kg Mass 2100 Shield HP 1620 s Shield Recharge Time 3200 Armor HP 176 m Signature Radius
- Warfare Processor
99% reduction in Warfare Link modules CPU needs 1 Low Slot(s) 1 High Slot(s) 220 m³ Cargo Capacity 1.400.000,00 kg Mass 2100 Shield HP 1620 s Shield Recharge Time 3200 Armor HP 160 m Signature Radius
- Nanobot Injector
2 Low Slot(s) 300 m³ Cargo Capacity 1.400.000,00 kg Mass 2300 Shield HP 1620 s Shield Recharge Time 3500 Armor HP 160 m Signature Radius
2 Low Slot(s) 280 m³ Cargo Capacity 1.400.000,00 kg Mass 2400 Shield HP 1620 s Shield Recharge Time 3650 Armor HP 168 m Signature Radius
Offensive:
- Dissonic Encoding Plattform
10% bonus to Medium Hybrid Turret falloff per subsystem skill level 7,5% bonus to Medium Hybrid Turret tracking per subsystem skill level 1 Low Slot(s) 5 High Slot(s) 5 Turret Hardpoint(s) 800.000 kg Mass
10% bonus to Medium Hybrid Turret falloff per subsystem skill level 1 Low Slot(s) 5 High Slot(s) 5 Turret Hardpoint(s) 800.000 kg Mass 75 m³ Drone Capacity 50 MBit/sec Drone Bandwith
10% bonus to Drone damage per subsystem skill level 7,5% bonus to Drone hitpoints per subsystem skill level 1 Low Slot(s) 5 High Slot(s) 3 Turret Hardpoint(s) 800.000 kg Mass 125 m³ Drone Capacity 75 Mbit/sec Drone Bandwith
- Covert Reconfiguration
100% reduction in Cloaking Device CPU use Can fit Covert Ops Cloaks 1 Low Slot(s) 5 High Slot(s) 4 Turret Hardpoint(s) 800.000 kg Mass
Electronics:
- CPU Efficiency Gate
1 Low Slot(s) 3 Medium Slot(s) 1.200.000 kg Mass 360 tf CPU 65.000 m Targeting Range 17 Sensor Strength (Magnetometric) 225 mm Scan Resolution
5% bonus to targeting range per subsystem skill level 1 Low Slot(s) 3 Medium Slot(s) 1.200.000 kg Mass 410 tf CPU 70.000 m Targeting Range 19 Sensor Strength (Magnetometric)
245 mm Scan Resolution- Emergent Locus Analyzer
20% bonus to range and velocity of tractor beams per subsystem skill level 1 Low Slot(s) 3 Medium Slot(s) 1.200.000 kg Mass 410 tf CPU 60.000 m Targeting Range 19 Sensor Strength (Magnetometric)
270 mm Scan Resolution- Frictioon Extension Processor
1 Low Slot(s) 3 Medium Slot(s) 1.200.000 kg Mass 375 tf CPU 60.000 m Targeting Range 15 Sensor Strength (Magnetometric)
270 mm Scan ResolutionEngineering:
- Augmented Capacitor Reservoir
7,5% bonus to Drone hitpoints per subsystem skill level 2 Low Slot(s) 1 High Slot(s) 100 m³ Drone Capacity 25 MBit/sec Drone Bandwith 1.200.000 kg Mass 1095 MW Powergrid 1400 GJ Capacitor Capacity 415 s Capacitor Recharge Time
2 Low Slot(s) 1 High Slot(s) 1 Turret Hardpoint(s) 1.200.000 kg Mass 1165 MW Powergrid 1400 GJ Capacitor Capacity
415 s Capacitor Recharge Time2 Low Slot(s) 1 Medium Slot(s) 1.200.000 kg Mass 1050 MW Powergrid 1850 GJ Capacitor Capacity
415 s Capacitor Recharge Time2 Low Slot(s) 1 Medium Slot(s) 1.200.000 kg Mass 1095 MW Powergrid 1400 GJ Capacitor Capacity
415 s Capacitor Recharge TimePropulsion:
- Wake Limiter
1 Low Slot(s) 1.400.000 kg Mass 140 m/sec Velocity 0,586 Inertia Modifier
15% reduction in capacitor needs when initiating warp per subsystem skill level 1 Medium Slot(s) 1.400.000 kg Mass 160 m/sec Velocity
0,527 Inertia Modifier- Localized Injectors
1 Low Slot(s) 1.400.000 kg Mass 180 m/sec Velocity
0,586 Inertia Modifier- Interdiction Nullifier
5% increased agility per subsystem skill level Immunity to non-targeted interdiction 1.400.000 kg Mass 140 m/sec Velocity 0,762 Inertia Modifier
